Search Issue Tracker

Fixed in 2017.2.X



Found in


Issue ID




[Android][iOS] Normalmap scale is ignored on mobile devices



Steps to reproduce:

1) Download attached project '' and open in Unity.
2) Build and run project on a device.
3) Compare normal map scaling between Editor and device.
Note: Scaling doesn't work on a device, because all those squares are on a different scale.

Reproduced with:

5.2.4f1, 5.3.6p4, 5.4.1f1, 5.5.0b2

Fixed in: 2017.3.0a1

Comments (2)

  1. A_Savvidis

    Jan 10, 2017 12:52

    Found in 5.5f3 as well

  2. dradb

    Oct 16, 2016 23:49

    This is a serious issue for me. I'm building for mobiles and have a script that changes the normal map value. Works on Win, but not on Android.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.