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0
votes
Fixed

[TMP] NullReferenceException error is thrown on assigning Font Atlas tex...

Package: TextMeshPro

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May 07, 2020

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Version/s: 3.0.0

NullReferenceException error is thrown on assigning Font Atlas texture to None. Steps to repro: 1. Create a new Project. 2. Windows... Read more

0
votes
By Design

[TMP] Color Gradient effect does not reflect on Underline and Strikethro...

Package: TextMeshPro

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May 07, 2020

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Version/s: 3.0.0-preview11

Color Gradient effect does not reflect on Underline and Strikethrough lines. Steps to repro: 1. Create a new Project. 2. Windows > ... Read more

0
votes
By Design

ListView renders one-too-many items when bound to a SerializedProperty

UI Toolkit

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Apr 19, 2020

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Version/s: 2019.3.0a7, 2019.3.10f1, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (ListViewBug.zip) 2. Select the TestAsset.asset in the Project window 3. See the Li... Read more

0
votes
Fixed

Non-power of two DDS file with mips not importing correctly

Texture

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May 07, 2020

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Version/s: 2018.4, 2020.2

Reproduction steps: 1. Open the attached project 2. Select "Assets/broken-npot-png" 3. In Inspector's preview window, change the MIP... Read more

0
votes
Postponed

IL2CPP Build freezes right after the splash screen when it was built usi...

IL2CPP

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Mar 31, 2020

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Version/s: 2018.4, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1232157" 2. Open the Build Settings 3. Check if "OpenThis" Scene is inclu... Read more

0
votes
Fixed

[WebGL] [URP] Scene is rendered black in WebGL build when Depth Texture ...

Package: Scriptable Render Pipeline Universal

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Apr 21, 2020

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Version/s: 5.3.1

Reproduction steps: 1. Open the project from the attached file "1240228.zip" 2. Make sure Depth Texture is enabled in the UniversalR... Read more

1
votes
Won't Fix

Tilemap Collider 2D doesn't generate Colliders for Sprites when at least...

Physics2D

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May 04, 2020

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Version/s: 2017.4, 2019.3.11f1, 2020.2

How to reproduce: 1. Open the attached "1243885 repro" project 2. Open the "SampleScene" from Assets > Scenes folder 3. Change the S... Read more

0
votes
Fixed

[DX12] Ray Tracing Shaders crash the Editor when running in single threa...

DirectX12

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May 07, 2020

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Version/s: 2019.3.0f6

Unity editor crashes when running it in single threaded graphics mode (using -force-gfx-st argument) Read more

2
votes
Fixed

[2D] NullReferenceException thrown on creating prefab of the "SpriteSkin...

Package: 2D Animation

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May 07, 2020

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Version/s: 4.2.2

On creating prefab of the GameObject which has the "SpriteSkin" component added causes the editor to throw NullReferenceException co... Read more

0
votes
Fixed

Crash in SceneVisibilityState::IsHierarchyHidden when importing or delet...

Scene Management

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Apr 17, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce: 1. Create a new Unity project 2. Open the root project directory in Finder/Explorer 3. Drag the project's Library/... Read more

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