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0
votes
Not Reproducible

Crash when creating prefab from itself by using PrefabUtility.CreatePref...

Scene Management

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Oct 11, 2016

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Version/s: 5.4.1f1

1. Open my attached project 2. Select Import -> TexturePacker atlas as Prefabs on AtlasEnv02.json file. Notice that first time game... Read more

0
votes
Fixed

AssetBundle.LoadAsset does not import assets when their name contains th...

Asset and Scene Management

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Oct 13, 2016

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Version/s: 5.4.2f1

Steps to reproduce: 1. Download and open the attached project 2. Open scene "Main" 3. Run Assets-->Assetbundles-->Build AssetBundles... Read more

0
votes
Fixed

DepthTexture is renderred regardless of whether ScreenSpace Shadow is en...

Camera

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Sep 30, 2016

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Version/s: 5.4.1f1

Steps to reproduce a bug: 1. Open the attached project (TestShadow.zip) 2. Open the test.unity scene. 3. Enter the play mode of the ... Read more

0
votes
Fixed

[Standalone] Deploying to a remote folder fails

Deployment Management

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Oct 17, 2016

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Version/s: 5.5.0b8

Reproduction steps: 1. Open any project 2. Try to build to a shared folder on a remote machine 3. Fails with following output: Dire... Read more

9
votes
Fixed

When close Client in Standalone - Host still has client's player and dis...

Networking

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Aug 31, 2016

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Version/s: 5.5.0b2

Regression: this started to happen since 5.5.0a3 (not happening in 5.5.0p4 and 5.5.0a2) - please see attached video How we can repr... Read more

0
votes
Not Reproducible

OSX Standalone Icon is distorted

MacOS

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Sep 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open the attached project 2. Go to build settings 3. Build it for MAC Standalone 4. Open the built project 5... Read more

2
votes
Fixed

Shaders with variants get lost when sharing asset bundles during runtime

Asset Bundles

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Oct 12, 2016

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Version/s: 5.4.1p3

Steps to reproduce: 1. Download and open attached project 2. Open scene "AssetLoader" 3. Run Assets-->AssetBundles-->Build AssetBund... Read more

0
votes
By Design

[Scripting] Active script with ExcecuteInEditMode tag gets automatically...

Android

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Oct 14, 2016

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Version/s: 5.3.6p6

How to reproduce: 1. Open attached project 2. Open scene 'SecondScene' 3. Select 'SceneScript2' from hierarchy 4. Enable 'Scene Scri... Read more

0
votes
Fixed

[Android] Splash Screen Logo freezes for ~1sec on 15% alpha transparent ...

Android

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Oct 15, 2016

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Version/s: 5.5.0b7

Steps to reproduce: 1) Download attached project 'New Unity Project.zip' 2) Switch platform to android 3) In Project Tab, open 'Proj... Read more

0
votes
Won't Fix

'A tree couldn't be loaded because the prefab is missing' error should c...

Terrain

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Oct 17, 2016

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Version/s: 5.5.0b6

'A tree couldn't be loaded because the prefab is missing' error should contain name of prefab missing and containing terrain To re... Read more

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