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GetKey returns false when checking for multiple keys held down when new ...
Steps to reproduce: 1. Open attached project "getkey.zip" 2. Open "GetKey bug" scene 3. Run the project 4. Hold "A" and "S" keys dow... Read more
CPU usage spikes spikes when project running in background
1. Download my attached project(782960 repro) 2. Build for Windows. 3. Launch the task manager and open the performance tab. 4. Ru... Read more
[Shuriken] GetTriggerParticles returns incorrect value for first few fra...
Steps to reproduce: 1. Download and import attached project. (In the edit: Trigger.zip) 2. Open scene: main 3. Press play. 4. Inspe... Read more
Vehicle Root begins shaking at high velocities
How to reproduce: 1. Open attached project 2. Open scene Scenes/test plane and primitives.unity 3. Play the scene 4. Use the WSAD k... Read more
Vehicle Collider can become stuck in geometry when hitting another colli...
How to reproduce: 1. Open attached project 2. Open scene Scenes/test plane and primitives.unity 3. Play the scene 4. Use the WSAD k... Read more
Vehicle root still rotates on a locked axis
How to reproduce: 1. Open attached project 2. Open scene Scenes/test plane and primitives.unity 3. Select the FWD Vehicle gameobjec... Read more
[Wheel] A rigidbody with a high mass is not properly affected by suspens...
How to reproduce: 1. Open attached project 2. Open scene Scenes/test plane and primitives.unity 3. Select the FWD Vehicle gameobjec... Read more
Cylinder primitive is not usable as a visual wheel when using the Wheel ...
How to reproduce: 1. Open attached project 2. Open scene Scenes/test cylinder wheels.unity - Note how the cylinder is positioned so... Read more
Crash in Renderer::UpdateAllRenderersInternal when NetworkServer.Destro...
Steps to reproduce: 1) Download attached project "Main Menu (SciFi).zip" and open in Unity. 2) Press Play. 3) In Game tab, click on... Read more
[Wheel Collider] Wheel Collider Locked in 5.4.0b21
Steps to reproduce: 1. Open users attached project in Unity 5.4.0b21. 2. Open "WheelBug" scene. 3. Select "WheelCollider" object in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow