Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.3.X
Votes
0
Found in
2017.3.0b1
Issue ID
956475
Regression
Yes
[Linux Player] Standalone x86_64 builds with Resolution Window enabled crash in funlockfile
Steps to reproduce:
1. Create a new project
2. Build for Linux with default settings:
- Architecture: x86_64
- Resolution Window (under Player Settings): Enabled
3. Run the build
Expected result: build runs
Actual result: build crashes, Player.log outputs
Receiving unhandled NULL exception
#0 0x007ffd5fe59700 in funlockfile
#1 0x007ffd5fe59c98 in (Unknown)
Did not reproduce with 2017.3.0a3
Reproduced with: 2017.3.0a4 (<- regression introduced here), 2017.3.0b1
Workaround: Build for different architecture or disable Resolution Window
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment