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Unable to update to meshcollider with skinnedmeshrenderer and BlendShapes.
To reproduce: 1. Open testPlugin project 2. Open testBlendShapes scene 3. Press play 4. Move around sliders Expected result: Mesh ... Read more
Rotating video doesn't update video aspect ratio and position
To reproduce: 1. Open attached project 2. Build and run on BB 3. Select video 4. Play in any mode 5. Rotate to other orientation 6. ... Read more
simple WWW usage shows errors in console
-e: executing attached project throws several errors: count <= std::numeric_limits<UInt16>::max() count <= std::numeric_limits<UIn... Read more
no hits being registered for player in uberstrike
-e: no hits being registered for player in uberstrike -repro: --set channel to 4.5.0a2 --start https://apps.facebook.com/uberstrike... Read more
[DirLm][DirLmSpec] Both directional lightmaps modes look strange with po...
Steps to reproduce : - import the project attached - open the scene - back the directional light maps and notice the result Read more
Unity crashes importing large assets from Houdini
Unity crashes importing attached Houdini file. Dividing geometry into multiple pieces and reducing number of polygons helps to worka... Read more
The 2D colliders don't respect the position of the gameobject they are ...
Steps to reproduce : - import the project attached - select the cube and notice the circle collider does not match the sphere posit... Read more
The 2Dcollider indicator disappears when removing Rigidbody2D
Steps to reproduce : - import the project attached - open the scene - select the sphere and notice the green circle indicating the ... Read more
Combining namespaces MBs with default params break
1) What happened Combining namespaces MBs with default params break Having a default parameter value specified for a method in a mo... Read more
Line renderer cannot be moved in scene view
To reproduce: 1) Create new empty Unity project 2) Create empty Game Object 3) Add line renderer component to it and try to move gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- INVALID_ENUM warning is thrown in WebGL Player when building an empty scene
- Crash on ApiGLES::ClearBufferSubData when running the Player a second time on Meta Quest 2
- "Process VFXCamera Command" column is displayed in the "Render Graph Viewer" when there are no VFX in the Scene
- [Performance] Vulkan performing much worse than OpenGLES due to excessive buffer copies on Quest 2/3
- An error 'AssertionException: Assertion failure. Value was False' is displayed in the Console when maximizing or unmaximizing the UI Builder