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Light probe visualization carries a huge cost even when not rendering du...
Light probe visualization carries a huge cost even when not rendering due to disabled gizmo settings, when the scene has tens of tho... Read more
[Android] Gradle release build fails with java.io.IOException after swit...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Development Build is disabled in the Build Settings... Read more
System.Diagnostics.Debugger.Break() does not trigger a breakpoint
Steps to reproduce: 1. Download attached project 2. Open "test" scene 3. Enter play mode Expected results: Breakpoint is triggered ... Read more
Editor crashes at PhysicsManager2D::ConvertCollision2DToScripting when m...
How to reproduce: 1. Download attached project "case_1025511crash" 2. Play the scene Expected result: Unity does not crash Actual r... Read more
Transfer<JSONWrite> crash when editing NodeCanvas Behaviour Trees with V...
Steps to reproduce: 1. Open QA-supplied project "NodeTest.zip" 2. Open Scene called "MainScene" 3. Select Canvas GameObject 4. In th... Read more
[VideoPlayer][iOS][Metal] Stopping video crashes on iOS 8 devices
How to reproduce: 1. Open the attached project 2. Build and run Far Plane scene on iOS 8 device 3. Click play button - Video should ... Read more
Sprite playback in the Animation Window repeats frame 16
Sprite playback in the Animation Window repeats frame 16. Repro: 1- Open attached project. 2- Open scene "ReproScene". 3- Select ga... Read more
[HDRP] Pointlights shadows are unstable, update : number of shadow casti...
I created 4 pointlights in a scene. They all cast shadows with a resolution of 32x32. If I add a 5th pointlight with the same settin... Read more
Unable to clear console compile errors that were reported during compila...
Unable to clear console compile errors that were reported during compilation of .asmdef assemblies on startup Steps: 1. Create a fo... Read more
Playable API: if i put two script playable as input of a layermixer, the...
Playable API: if i put two script playable as input of a layermixer, the index 0 input works but the index 1 doesn't Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material