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Standard shader deferred pass does not have a variant for just "UNITY_HD...
When trying to manually render objects via command buffers in an AfterGBuffer pass, it's not possible to do that properly when HDR i... Read more
[2018.1] ColorSpace's default setting is changed from Gamma to Linear
To reproduce: 1. Open Unity and create a New Project 2. Open Player settings and inspect Color Space default setting Expected resu... Read more
[UI] RectTransform gizmo bounds are not rotated along with element when ...
How to reproduce: 1. Create any UI element 2. Drag to rotate the Rect Transform bounds 3. Set the Z-rotation of the Rect Transform t... Read more
Animation starts from the middle when it is attached to a Blend Tree tha...
How to reproduce: 1. Open attached project(ReproProject.zip) 2. Enter play mode 3. Look at the cubes in the Scene or Game View Expe... Read more
CalculateGlobalRotation crashes when entering to Play mode
To reproduce: 1. Download attached project "Parkour.zip" and open in Unity 2. Open "Main" scene 3. Enter Play mode Expected Result... Read more
Reset() is called before OnEnable() when attaching a script to a GameObject
How to reproduce: 1. Open attached project (TestAssets2018.1.zip) 2. Attach the "Test" script to any GameObject present in the scene... Read more
[UWP] Player will not boot if a non-development build is made while Scri...
In the UWP Build Settings, if you turn on both Development Build and Script Debugging and then disable Development Build, the Script... Read more
[FMOD] Crash on 'FMOD::ChannelI::validate' when replaying the scene
Steps to reproduce: 1. Download user provided Unity and FMOD projects 2. In the top menu, select FMOD -> Edit Settings -> Browse to ... Read more
Error is thrown when EditorGUILayout.ColorField API method is called
How to reproduce: 1. Open given Unity project --Error is thrown Expected result: EditorGUILayout.ColorField method should be workin... Read more
[Shortcut Manager] Pressing spacebar key doesn't toggle playback mode in...
Playback mode doesn't toggle on pressing spacebar key in Timeline window Steps to reproduce: 1) Import attached package > Open "Mu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializedPropertyChangeEvent is invoked when initially binding PropertyFields in custom Editor
- UI Panel is not visible when HDR and STP filter are enabled
- Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific project
- OnTriggerExit2D is called in Play mode when undoing component adding
- Builds fail with "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" error when the newer version of the In-App Purchasing package is installed on a specific project