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[iOS][Android] GLES3 GPU Skinning doesn't work as expected, draws meshes...
Reproduction Steps: 1. Open User's project 2. Change Graphic API to GLES3 3. Set "GPU skinning" - true 4. Build to iOS or Android De... Read more
[Animation] Unity 5.3.5x Object rotates anticlockwise even if the writte...
Reproduction Steps: 1. Open "BugReproductionProject" project 2. Select "legL" object (child of "Body") 3. In animation window delete... Read more
[LocalSimulationSpace] Particles with Local Simulation Space ignore coll...
Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Play scene Note: Red particles are set to Local Simu... Read more
External: [WebGL] BlendOp Add, Max not working in Microsoft Edge
To reproduce: 1. Open attached project 2. Build and run project on Microsoft Edge 3. Observe that BlendOp Add, Max when used in Micr... Read more
[iOS] Debug build using Google Snappy package crashes with IL2CPP
Steps to reproduce: 1) Open the attached project. 2) In Build Settings, select 'Debug' under 'Run in Xcode as' (Important!). 3) Buil... Read more
Crash in certain situations using Graphics.DrawMesh at runtime in Shader...
Steps to reproduce -------------------------------- 1) Open project "CrashRepro" 2) Select platform that you are going to deploy to ... Read more
[Shaders] Transparent shader writes into DepthNormals texture, because m...
Reproduction steps("video" attached): 1. Open attached project. 2. Select "Assets/Art/Transparent_Writes_Normals.mat". 3. Notice it ... Read more
Unremovable entry from the internal array in the material using Debug mode
Reproduction steps(GIF attached): 1. Open attached project. 2. Select "Assets/Art/Transparent_Writes_Normals.mat". 3. Change to Debu... Read more
Game Window and Scene Window Compute Screen-space Differently
How to reproduce: 1. Open the attached project and run the game in the Editor. 2. Click "Level Editor", choose Boss.xml and press ... Read more
Shaders lost from standard water asset
Steps to reproduce: 1) Download attached project "New Unity Project2.zip" and open in Unity 5.3.x version. 2) In Project tab, click... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow