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6
votes
Fixed

[iOS][Android] GLES3 GPU Skinning doesn't work as expected, draws meshes...

OpenGL

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Jun 13, 2016

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Version/s: 5.3.5f1

Reproduction Steps: 1. Open User's project 2. Change Graphic API to GLES3 3. Set "GPU skinning" - true 4. Build to iOS or Android De... Read more

0
votes
Duplicate

[Animation] Unity 5.3.5x Object rotates anticlockwise even if the writte...

Animation

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Jun 11, 2016

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Version/s: 5.3.5f1

Reproduction Steps: 1. Open "BugReproductionProject" project 2. Select "legL" object (child of "Body") 3. In animation window delete... Read more

0
votes
Fixed

[LocalSimulationSpace] Particles with Local Simulation Space ignore coll...

Shuriken

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Jun 19, 2016

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Version/s: 5.3.5p3

Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Play scene Note: Red particles are set to Local Simu... Read more

0
votes
Fixed

External: [WebGL] BlendOp Add, Max not working in Microsoft Edge

WebGL

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Jun 17, 2016

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Version/s: 5.3.4f1

To reproduce: 1. Open attached project 2. Build and run project on Microsoft Edge 3. Observe that BlendOp Add, Max when used in Micr... Read more

0
votes
By Design

[iOS] Debug build using Google Snappy package crashes with IL2CPP

IL2CPP

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Jun 20, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Open the attached project. 2) In Build Settings, select 'Debug' under 'Run in Xcode as' (Important!). 3) Buil... Read more

0
votes
By Design

Crash in certain situations using Graphics.DrawMesh at runtime in Shader...

OpenGL

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Jun 14, 2016

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Version/s: 5.4.0b21

Steps to reproduce -------------------------------- 1) Open project "CrashRepro" 2) Select platform that you are going to deploy to ... Read more

0
votes
Fixed

[Shaders] Transparent shader writes into DepthNormals texture, because m...

Shaders

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Jun 18, 2016

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Version/s: 5.4.0b21

Reproduction steps("video" attached): 1. Open attached project. 2. Select "Assets/Art/Transparent_Writes_Normals.mat". 3. Notice it ... Read more

0
votes
Duplicate

Unremovable entry from the internal array in the material using Debug mode

Graphics - General

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Jun 20, 2016

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Version/s: 5.4.0b22

Reproduction steps(GIF attached): 1. Open attached project. 2. Select "Assets/Art/Transparent_Writes_Normals.mat". 3. Change to Debu... Read more

0
votes
By Design

Game Window and Scene Window Compute Screen-space Differently

Shaders

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Jun 19, 2016

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Version/s: 5.3.2f1

How to reproduce: 1. Open the attached project and run the game in the Editor. 2. Click "Level Editor", choose Boss.xml and press ... Read more

0
votes
By Design

Shaders lost from standard water asset

Shaders

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Jun 17, 2016

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Version/s: 5.3.5p4

Steps to reproduce: 1) Download attached project "New Unity Project2.zip" and open in Unity 5.3.x version. 2) In Project tab, click... Read more

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