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1
votes
Fixed

[PLM] Lightmapper never finishes with progressive updates enabled in aut...

Progressive Lightmapper

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May 07, 2020

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Version/s: 2020.2.0a11

Kuba: Attached repro didn't reproduce it for me, but the repro from the duplicate https://fogbugz.unity3d.com/f/cases/1244786 did. I... Read more

1
votes
Fixed

The sizeof of struct with StructLayout returns a smaller value in the Bu...

Package: Burst

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Apr 28, 2020

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Version/s: 1.1.3-preview.3

How to reproduce: 1. Open the project "case_1242469-Burst_sizeof" 2. Open the Scene "SampleScene" 3. Make sure that the Burst Compil... Read more

0
votes
Won't Fix

Unity YAML Upgrading project to 2019.3 Asset Database V2 makes the proje...

Asset - Database

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Mar 16, 2020

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Version/s: 2019.3.0a1, 2019.3.5f1

Reproduction steps: 1. Create a new project with 2019.2.0a14 (Asset Database V1) 2. Import Package "pref.unitypackage" (note 1) 3. I... Read more

0
votes
By Design

An existing Scene gets overwritten when importing a Custom Package

Package

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Apr 13, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.2

Repro steps: 1. Open the attached project "import-overwrite.zip" 2. Note that the scene "SampleScene2.unity" is empty and open scene... Read more

0
votes
Postponed

Deleting Prefab child GameObjects doesn't update Prefab instances when w...

Asset - Database

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Apr 28, 2020

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Version/s: 2020.1, 2020.1.0b5, 2020.2

How to reproduce: 1. Connect an external data storage device to your computer (USB flash drive, hard drive) 2. Save the attached pro... Read more

0
votes
Fixed

"Handles.Repaint called outside an editor OnGUI" error is thrown when fo...

Inspector Framework

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May 04, 2020

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Version/s: 2019.2.0a7, 2019.3.12f1, 2020.2

How to reproduce: 1. Open the attached project 2. In the Project Window, select the Avatar Mask Asset 3. In the Inspector, click the... Read more

0
votes
Fixed

[Linux] Scene view navigation functionality does not adjust properly whe...

Linux

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Apr 11, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.2

Reproduction steps: 1. Install and open Gnome Tweaks 2. Select the Keyboard & Mouse tab on the left side 3. Click on the Additional ... Read more

0
votes
Fixed

CustomEditor OnEnable() called every frame if enabled Object is selected...

IMGUI

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Apr 20, 2020

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Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1.0a8, 2020.2

Reproduction steps: 1. Create a new project 2. Import "MyCollider.cs" 3. Create a Prefab and attach the "MyCollider.cs" Script to it... Read more

0
votes
Fixed

ManagedHeap UsedSize leaking memory when MemorySnapshot RequestNewSnapsh...

Profiling

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Apr 30, 2020

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Version/s: 2018.4, 2018.4.19f1, 2019.1

How to reproduce: 1. Open attached project "MemorySnapshotLeakSampleZip.zip" 2. Open the Package Manager and add a local package fr... Read more

1
votes
Won't Fix

[OOPP] Standalone Profiler records Editor performance when it's switched...

Profiling

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May 01, 2020

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Version/s: 2020.1, 2020.1.0b7, 2020.2

How to reproduce: 1. Create a new project with the default 3D template 2. Open Window->Analysis->Profiler (Standalone process) 3. In... Read more

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