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GameObject is not properly Rotated when its Rigidbody is set to Interpolate
How to reproduce: 1. Open the user's attached case 2. Open the "ShowcaseScene" Scene 3. Enter the Play Mode 4. Walk left to enter th... Read more
Disabling and re-enabling IAP in services window throws multiple errors ...
Steps to reproduce: 1. Create new project and import unity IAP package from asset store 2. Open services window and enable IAP 3. I... Read more
[HDRP][Improved Prefab] Blue marker is missing on making changes in Blen...
Blue marker is missing on making changes in Blend Distance in prefab of Density Volume Steps to Reproduce: 1. Create a new Project... Read more
Texture Inspector Preview has horizontal and vertical scrolling mixed up
Reproduction steps: 1. Open the attached project "1188594_texture_scroll_bars" 2. In the Project window, select "tall texture" from ... Read more
Sprite is not sliced accurately into multiple Sprites when slicing Metho...
How to reproduce: 1. Open the attached 'test-packages-2d.zip' project 2. Select Assets -> Test -> 'ExplosionSprite' Sprite 3. Open S... Read more
References to Prefab instance are lost when PrefabUtility.SaveAsPrefabAs...
How to reproduce: 1. Download and open the attached project "1193450.zip" 2. Open the "TargetScene" Scene 3. Select "TestGameObject"... Read more
Errors are constantly thrown when a Scene contains a Light Probe Group w...
Reproduction steps: 1. Open the attached project named "Case_1187851" 2. Open the "Bugreport" Scene 3. Make sure Auto Generate Light... Read more
[Addressables] LoadAssetAsync<T> returns null when passing an interface ...
How to reproduce: 1. Open the user attached project 2. Run the included playmode tests Expected results: All tests finish successfu... Read more
[Burst Complier] - Package description and docs don't list third party d...
Building the linked project give's the following error. Burst requires Visual Studio (installable via Add Component in the Unity In... Read more
[ShaderGraph][Mac] ShaderGraph's Preview Window displays different frame...
Reproduction steps: 1. Open the attached project named "Case_1191620" 2. Open the "TestScene" 3. Open the "Test" ShaderGraph and Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes