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Mute audio option state isn't saved and is always disabled when editor i...
This works in current trunk version, no idea when it was fixed, but probably quite a long time ago. Read more
[LoadLevel] in standalone causes lightmaps to become brighter when in Li...
To reproduce: 1. Open attached project. 2. Bake lightmap 3. Build to windows 4. Run the build 5. Observe the space between the two c... Read more
[iOS] Handheld.PlayFullScreenMovie not working
To Reproduce: 1. Build and deploy the attached project. 2. Click any of the buttons to call 'Handheld.PlayFullScreenMovie' 3. Obse... Read more
Error while resizing console window
To reproduce: 1. Open attached project 2. Open scene 3. Resize console windows Error: Trying to add (Layout Rebuilder for) Content... Read more
Attaching VS2015 to Unity and playing scene crashes Unity.
To reproduce: 1. Open attached project ("repro.zip") 2. Open scene "OfflineScene" 3. Attach VS2015 to Unity 4. Press "Play" Unity s... Read more
Crash while reimporting AudioScriptBufferManager.cpp
Repro steps: 1) Open the project and test scene in it 2) Play the scene and notice two buttons in Game View 3) Press Play and Stop i... Read more
Input.GetButton returns false on level change, when button is still held...
How to reproduce: 1. Open attached project (case 739214.zip) 2. Open scene Scenes/Main.unity - Scene contains a green Plane with a... Read more
[iOS] Options in FullScreenMovieControlMode are no longer fully usable a...
To Reproduce: 1. Build and run the attached project. 2. Observe that: 'FullScreenMovieControlMode.Minimal' is now behaves the same... Read more
[iOS] Unusable 'Picture in Picture' multitasking button when playing wit...
To Reproduce: 1. Deploy the attached project to an iPad running at least iOS 9 & play a video in any mode. 2. Try clicking on the '... Read more
After editing asset name in project window parts of text disappear
1. Import attached Unity package into a new project 2. Open the scene 3. Edit the scene name in project view Expected result: All te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working