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Fresnel Effect preview window doesn't give a smooth transition when chan...
How to reproduce:1. Create a new LWRP template project2. Go to the menu bar ->Window-> Package Manager3. Update Shader Graph t... Read more
[HUB] User is not notified "If the project is already open" when upgradi...
User is not notified "If the project is already open" when upgrading an already open project. The user is notified only about upgrad... Read more
[Android] [PostProcesing] [Gles2] Depth of field gives black screen
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Gles23) Build and Run project ... Read more
[Android] Player freezes after granting app permission
[Android] Player freezes after granting app permission Steps to Repro: 1. Open attached project2. Make a build and Run for Android A... Read more
Prefab Overrides Menu - the drop down can be so large that it's unreadable
Steps to reproduce- clone git@github.cds.internal.unity3d.com:unity/Performance-NeonDemo.git -b 2019.3_URP- Open in Unity 2018.3.0b1... Read more
Incorrect Reflection on Cube, Quad GameObjects when using Shader materia...
Steps to reproduce:1. Open users attached project2. Hit Play Expected result: GameObjects with "SGraph_lightweight" material applied... Read more
DeltaPosition stays at 0 when Apply Root Motion is disabled
How to reproduce:1. Open the user's attached project2. Open SampleScene3. Enter the Play Mode Expected result: Delta Position change... Read more
Editor crashes with IDList::GetNext when trying to use GraphGUI in custo...
How to reproduce:1. Open attached project "project2_Kaushal_Joshi"2. Change Layout to Default (to close the window which crashes, as... Read more
[PostProcessing] [Mobile] [Gles2] Chromatic Aberration effect gives a bl...
1) Download attached project and open in Unity2) Make sure Graphics API is set to Gles23) Build and Run project on a device4) Select... Read more
[Physics2D] RelativeJoint2D should support driven rotations as per Box2D
RelativeJoint2D should support driven rotations as per Box2D Steps to reproduce:1. Open attached project.2. Play Scenes/RelativeJoin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument