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[Themes] Component icons get camouflaged on selection when using persona...
Component icons get camouflaged on selection when using personal theme in prefab override window. Refer the attached screenshots St... Read more
[URP] [Unreleased version] Profiler spams errors when enabled in playmode
Steps to repro: 1. open new template project 2. change manifest to use local checkout of URP 9.0.0-preview.17 (Graphics repo @ maste... Read more
[Addressables] changing asset array size and clicking enter prompts up a...
How to reproduce: 1. Open up users attached project 2. Add Scene 'SampleScene' to Hierarchy from Assets/Scenes 3. Go into GameObj... Read more
[Profiler Analyzer] Thread Job Workers are sorted alphabetically instead...
How to reproduce: 1. Open the attached 'project-1243975.zip' project 2. Select 'Window' > 'Analysis' > 'Profile Analyzer' 3. Select ... Read more
[Android] Autoconnect Profiler option does not work with USB only
Repro steps: 1. Open new project 2. Open build settings, choose development player and click Autoconnect Profiler 3. Turn off wifi o... Read more
[HDRP] Editing multiple Emissive materials intensity also changes the co...
1) Select multiple emissive materials with different emissions colors 2) Change emission intensity or change units from Nits to EV ... Read more
Scriptable Asset values reset when the project is restarted
Steps to reproduce: 1. Open user attached project "Template Project.zip" 2. In the top menu create an Asset GD Advertisement ->SetUp... Read more
MissingReferenceException is thrown in the Play mode
How to reproduce: 1. Open the attached repo-812099.zip project 2. Enter the Play mode Expected: no errors in the Console window A... Read more
[multiplatform] OS is prevented to enter Sleep when Unity Editor is laun...
How to reproduce: 1. Create a new project 2. Open the macOS Activity Monitor 3. In the Activity Monitor, Right-Click the column head... Read more
[IL2CPP]Stack traces using Application.logMessageReceived callback appea...
Reproduction steps: 1. Open the attached project "809299 Repro.zip" 2. In the Project window under "Scenes" open "SampleScene.unity"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The error message "OPENGL NATIVE PLUG-IN ERROR: GL_OUT_OF_MEMORY:" is thrown when the video is playing
- [IL2CPP] Build fails with the error "[1mcannot convert 'Nullable_1_tEA06D91799914C5C8830F83CE2A8395868C14F02' to 'int32_t' (aka 'int') without a conversion operator" when IL2CPP is used as the Scripting Backend
- Rigidbody interpolation is performed after the next frame's FixedUpdate() when using Rigidbody2D
- OnAudioFilterRead not working as expected for generator scripts
- Construct matrix block disappears, and other bugs and exceptions related to it show when opening/running project