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Fixed in 2017.3.0f3



Found in


Issue ID




Each particle starts emitting light, when in Light module Maximum Lights is set to 0

Visual Effects - Legacy


To reproduce:
1. Open attached project "", "Test" scene.
2. Select "Particle System" in hierarchy, and make sure it's Particle Effect is playing.
3. Only one particle is emitting Light at a time.
4. Open Particle System's "Light" module, and set Maximum Lights to 0.

Expected result: 0 particles are emitting light.
Actual result: all particles are emitting light.

Reproducible: 5.5.4p5, 5.6.4f1, 2017.1.1p4, 2017.2.0f3, 2017.3.0b3

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