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Fixed in Unity 2017.3

Votes

0

Found in

2017.3.0b3

Issue ID

956067

Regression

No

Each particle starts emitting light, when in Light module Maximum Lights is set to 0

Shuriken

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Priority: 5Not yet prioritized for a release

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Severity: 3Workaround is possible

To reproduce:
1. Open attached project "LightThingy.zip", "Test" scene.
2. Select "Particle System" in hierarchy, and make sure it's Particle Effect is playing.
3. Only one particle is emitting Light at a time.
4. Open Particle System's "Light" module, and set Maximum Lights to 0.

Expected result: 0 particles are emitting light.
Actual result: all particles are emitting light.

Reproducible: 5.5.4p5, 5.6.4f1, 2017.1.1p4, 2017.2.0f3, 2017.3.0b3

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