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0
votes
Not Reproducible

Projectors renders a Cube 2 times even there is no valid 2nd object to r...

Camera

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Jun 14, 2016

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Version/s: 5.4.0b21

Steps to reproduce: 1) Download attached project "Projector Bug.zip" and open in Unity. 2) In Hierarchy tab, click on Should Be Ign... Read more

0
votes
Fixed

[CommandBuffer][DX9] Inconsistent Behaviour Across Graphics APIs

DirectX

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Nov 16, 2015

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Version/s: 5.2.2f1

Reproduction steps: 1. Download "Report-Updated5.3-Fixed" project (6/15/2016 - 9:59). 2. Open and play it with "-force-d3d11" or "-f... Read more

0
votes
Won't Fix

Multiplayer tab doesn't refresh automatically on opening any more

Connect

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Jun 16, 2016

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Version/s: 5.3.5p4

I believe that it is regression, but I am not sure ... This reproduces on both Staging and Production only in 5.3 - doesn't repro o... Read more

0
votes
Fixed

[Networking]Invalid IL code when passing array of enums to the method

Networking

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Jun 14, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Download and open attached project. 2. Open scene named "MainMenu". 3. Enter the Play mode. 4. In the "Game" ... Read more

0
votes
Postponed

[Console]Identical error messages cannot be collapsed when they are caus...

Editor - Other

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Jun 16, 2016

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Version/s: 5.4.0b18

[It is more like a future request] Steps to reproduce: 1. Download and open attached project. 2. Open scene named "MainMenu". 3. En... Read more

5
votes
Not Reproducible

"depthSurface == NULL || rcolorZero->backBuffer == depthSurface->backBuf...

Scene/Game View

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Jun 16, 2016

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Version/s: 5.4.0b22

Windows 7 64b I created new empty project and was playing with Connect window In couple minutes after I created this project - Game... Read more

0
votes
Fixed

[Shuriken] DestroyImmediate in particle trigger callback crashes on Rend...

Shuriken

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Jun 16, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Press play Crash! Note: This happens when tr... Read more

2
votes
By Design

OnApplicationPause(false) is called when the game was not paused before

Scripting

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Jun 16, 2016

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Version/s: 5.4.0b21

Reproduction steps: 1. Open attached project 2. Open "Scene1" 3. Play the scene 4. Notice that "False" is called in the console OnA... Read more

0
votes
Fixed

5.5: serialized shader data size has increased in some cases

Shaders

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Jun 16, 2016

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Version/s: 5.5.0a1

Unity 5.5 added fully binary shader serialization. This means much better loading times, however it seems that uncompressed shader d... Read more

0
votes
Fixed

[iOS] Xml Deserialization crashes Unity player on iOS

IL2CPP

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Jun 01, 2016

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Version/s: 5.3.5p1

Steps to reproduce: 1) Open the attached project. 2) Add scene 'test' to build. 3) Build the project for iOS. 4) Deploy the project ... Read more

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