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nvwgf2umx.dll (nvidia dx driver) crashes when quitting unity, 5.4 regres...
I was following a basic shader tutorial https://www.youtube.com/watch?v=Eg_smWRbB0c and after saving the project and quitting Unity,... Read more
[UI] Image with Horizontal Layout Group does not look at the scale of ch...
Steps to reproduce: 1. Open attached project "UIScale.zip" 2. Open "scene" scene 3. Select "Canvas/Container/Border/Text" in Hierarc... Read more
[UI] Unable to interact with UI that is at the very bottom of the game view
Simpler repro: - open GameViewClickEvent.zip - play the scene - try to click on the cube or the button - both should log an incremen... Read more
[Android] The Splash Screen is not working anymore
Custom splash screen is not being shown anymore Read more
[Windows Standalone]Application.internetReachability shows network is re...
Steps to reproduce : 1) Download attached project " Teste.zip" and open in Unity. 2) Open scene main. 3) Build for windows standalo... Read more
Too many shadowcasters: use 1 shadow caster per mesh, not material
one single mesh with several materials produces several shadow casters one per material but actually there must only one shadow ca... Read more
Upgrading from 5.4.0b19 to 5.4.0b22 sets all Sprite Renderer materials t...
Reproduction steps: 1) Create new project in 5.4.0b19 2) Create new GameObject 3) Attach Sprite Renderer to it. 4) Set Sprite Ren... Read more
[Mobile] If 'Clear Flags' option is set to 'Don't Clear' on camera the w...
Steps to reproduce: 1) Open the attached project. 2) Attach scene 'Main' to build. 3) Deploy to Android device or iOS device via Xco... Read more
Unity Crash when debugging NavMeshAgent
Unity crashes when pressing "Expresion Evaluator" in MonoDevelop. Side note: It also crashes using Visual studio. Steps to reproduc... Read more
Cannot swap scripts in the Inspector window anymore
Steps to reproduce: 1. Download and open attached project. 2. Open scene named "main". 3. Select game object named "GameObject" and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow