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Unity crashes when deleting a game object that is locked in the Inspecto...
To reproduce: 1. Open the project attached 2. Select gameobject "Player" 3. Lock one Inspector window 4. Delete the "Player" gameobj... Read more
UI Button: Left or Right horizontal alignment gives no indent from the b...
1. Open attached project > Scene1 and check Text of Button 3 OR 1. Add UI Button to the scene 2. Go to Text element of the button an... Read more
UI Button: Left or Right horizontal alignment gives no indent from the b...
1. Open attached project > Scene1 2. In Play move mouse over the button -> its color is changed from green to blue (highlighted colo... Read more
[ProjectBrowser] Unable to open folder from right mouse button's context...
Steps to repro: 1. Open attached project; 2. In the Project folder right mouse button click on 'test' folder and choose Open. or ... Read more
[Inspector] Changing the type of an assigned public variable beween Tran...
Changing the type of a public variable with an assignment from GameObject to Transform or the other way around does not give a type ... Read more
Infinite Loop in Mac Editor Causes Crash with No Stacktrace Instead of S...
Only happens on Mac; Windows correctly throws StackOverflowException Steps to Reproduce: 1. Add the attached InfiniteLoopCrash scr... Read more
Publishing to Collab doesn't show progress
Publishing new data to a project that uses Collab will display a progress bar that never progresses, and just finishes when at 100%.... Read more
reducing sample rate leaves blank end on the animation clip
-e: see title -repro: --open test scene from attached project --select the object with the animator controller --open Animation win... Read more
Substances renaming generates errors and bad behaviour
After renaming a substance material, several errors appear in the Editor console. Reproduction Steps: 1. Open the attached project ... Read more
Substance generates incorrect warning when changing shader type
After changing a Substance material's shader, a warning message will appear in the material. This message goes away immediately afte... Read more
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