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Crash on ClassifyTilesToRemoveAndCompute when exiting playmode after get...
How to reproduce: 1. Open the attached "TilesCrash" project and "scene" 2. Enter playmode and click your right mouse button onto Ter... Read more
UI Text shows "Mesh can not have more than 65000 vertices" error
To reproduce: 1. Open the project, attached by the tester (textError.zip) 2. Open the "scene" scene 3. Enter Play mode 4. Observe t... Read more
Tangent data of UI vertex changes every time when changing the scale of ...
To reproduce: 1. Open the project, attached by the user (UICustomData.zip) 2. Open the "MyText" scene 3. Enter Play mode 4. Press t... Read more
[UWP] Player crashes on launch when using Dictionary with custom Compare...
Steps to reproduce: 1. Open attached project "954265.zip" 2. Build 'main' scene for UWP with IL2CPP scripting backend 3. Open VS so... Read more
Changing monitor during runtime with UnitySelectMonitor no longer works
To reproduce: 1. Download project "Scrapper (28.09.17).zip" from attached link and open in Unity 2. Click FMOD > Edit Settings and ... Read more
[Windows] [2017.3] UnityPlayer.dll causes Access Violation when running ...
To reproduce: 1. Create a new project 2. Build and run Expected: scene will run without any errors Actual: 'UnityPlayer.dll caused ... Read more
[UnityYAMLMerge] Collab sometimes overwrites asset with older copy durin...
Collaborate starts loosing changes in the scene after updating. Pressing revert, it reverts to the last update, which also looses al... Read more
[iOS] Script Performance decrease in Unity 5.6 (compared to 5.4)
Both OpenGL and Metal are affected. The scene runs slower on the same target device. Steps: 1. Build and Run Development build on i... Read more
[Safari] WebGL canvas stays black
-e: see title, canvas just stays black --works in 2017.3.0a7, stops with 2017.3.0b1 -repro: --create new project on osx --set safar... Read more
[macOS] Fatal Error when quitting: GetManagerFromContext: pointer to obj...
This does not reproduce 100% every time. This can only be reproduced sometimes. Steps: 1. Open user's attached project ("TestUnity... Read more
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