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DirectorManager::OnShutdownBeforeObjectCleanup crash when closing Unity ...
Steps to reproduce: 1. Download and open attached project. 2. Open scene named "Animator Controller". 3. Enter play mode. 4. Close t... Read more
[NetworkAnimator]Network Animator component does not contain properties ...
Steps to reproduce: 1. Crete a new project or open any existing one. 2. Create a new game object or select any existing one. 3. Add ... Read more
[GLCore][GLLegacy] Multi-display with two monitors and fullscreen result...
Info: Going to need two monitors (including mac) for case. Just by activating second monitor and running player in fullscreen, its s... Read more
Reduced performance in Metal vs GLES3.0 when using Standard Shader
How to reproduce: 1. Open attached project - Make sure that Metal is the selected Graphics API in the Player settings 2. Build to ... Read more
[API update]API updating fails when trying to update from 4.7 to 5.X
Steps to reproduce: 1. Download and open project (link provided below). 2. "Project Upgrade Required" window appears. Click "Upgrade... Read more
Mouse and touch inputs are reported with decimals on OSX in editor Play ...
How to reproduce: 1. Open attached project 2. Open scene DebugScene.unity 3. Play the scene 4. Click anywhere in the game view - N... Read more
[OSX] Event.current.shift returns true only when moving the mouse
How to reproduce: 1. Open the attached project 2. Open the window Window -> Shift bug 3. Hold Shift, move mouse on the window and wa... Read more
Time.unscaledDeltaTime doesn't update after stepping over few frames sin...
Reproduction steps: 1) Open user's attached project 2) Open "Scene" scene 3) Select "GameObject" and turn off "Autorun" in inspector... Read more
[API update] Boo/UnityScript scripts accessing obsoleted indexer propert...
Steps to reproduce: 1. Download and open attached project. 2. Download and open folder named "script_testes". 3. Drag and drop scrip... Read more
Standard Assets / Utility / AlphaButtonClickMask.cs - wrong pivot bug
1) What happened Standard Assets/Utility/AlphaButtonClickMask.cs It works only in pivot(1, 1). But it doesn’t work otherwise. 2) Ho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow