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0
votes
Fixed

Frame Debugger doesn't work when using Camera.SetTargetBuffers

Graphics - LowLevel

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Sep 18, 2020

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Version/s: 2018.4.0f1, 2019.4.10f1, 2020.2.0a1

Reproduction steps: 1. Download and open the attached "FrameDebuggerSetTargetBuffers" project 2. Open the "TestCase" scene 3. Enter ... Read more

1
votes
Fixed

[HDRP][Compositor] Cubes not identical when rendered on different Compos...

Package: Scriptable Render Pipeline HD

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Aug 24, 2020

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Version/s: 10.0.0-preview.27

Reproduction steps: 1. Open attached project "Compositor.zip" and scene "SampleScene" 2. In Scene View, observe Background Objects -... Read more

1
votes
By Design

ConfigurableJoint accuracy is reported to degrade quick as the distance ...

Physics

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Sep 03, 2020

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Version/s: 2019.3.0a9, 2020.1, 2020.2, 2020.2.0b1

How to reproduce: 1. Open user-submitted project (Temporal Gauss Seidel Bug.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Press... Read more

0
votes
Fixed

[URP] Every Light type is rendered as Directional light when it is set a...

Package: Scriptable Render Pipeline Universal

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Sep 18, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open attached "URPFeatures.zip" project and Scenes/SampleScene scene 2. In the Hierarchy window, select the Spo... Read more

1
votes
Fixed

[HDRP][Compositor] UI in Screen Space - Camera not rendered

Package: Scriptable Render Pipeline HD

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Sep 21, 2020

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Version/s: 10.0.0-preview.27

Reproduction steps: 1. Open attached project "Compositor.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Game View, observe Ba... Read more

0
votes
Won't Fix

[Linux] asset bundle menu starts blank when editor is maximized

Linux

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Sep 21, 2020

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Version/s: 2020.2.0b2

-error: see title, you have to scroll up to populate the menu --works well on windows --works well when the menu can pop downwards f... Read more

0
votes
Fixed

Profiler Deserializer Thread is shown at top of Timeline view with no Th...

Profiling

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Sep 16, 2020

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Version/s: 2020.2, 2020.2.0b2

How to reproduce: 1. Open the attached project from "profiler.zip" 2. Select Test Runner window 3. Double click any test under Profi... Read more

0
votes
Fixed

[Spawner] Per-component random no longer works for spawner attributes

Package: Visual Effect Graph

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Sep 21, 2020

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Version/s: 10.1

Repro steps: 1. Create a new default VFX 2. Remove any color blocks from it (i.e. the color over life in Output) 3. Add a Set Spawn ... Read more

0
votes
Not Reproducible

Prefab variables are cleared after pulling from git repo

Package: Visual Scripting

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Jun 08, 2020

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Version/s: 1.4.1

[Original Issue|https://support.ludiq.io/communities/5/topics/2860-prefabs-lose-variables-macro-reference] - Cannot Reproduce ---- B... Read more

0
votes
Fixed

[Visual Effect Graph] Suitable Contexts selection is not saved within Bl...

Package: Visual Effect Graph

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Sep 21, 2020

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Version/s: 10.0.0-preview.27

How to reproduce: 1. Create a new Unity project 2. Import the Visual Effects Graph package 3. Create a new Block Subgraph(Assets > C... Read more

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