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Frame Debugger doesn't work when using Camera.SetTargetBuffers
Reproduction steps: 1. Download and open the attached "FrameDebuggerSetTargetBuffers" project 2. Open the "TestCase" scene 3. Enter ... Read more
[HDRP][Compositor] Cubes not identical when rendered on different Compos...
Reproduction steps: 1. Open attached project "Compositor.zip" and scene "SampleScene" 2. In Scene View, observe Background Objects -... Read more
ConfigurableJoint accuracy is reported to degrade quick as the distance ...
How to reproduce: 1. Open user-submitted project (Temporal Gauss Seidel Bug.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Press... Read more
[URP] Every Light type is rendered as Directional light when it is set a...
How to reproduce: 1. Open attached "URPFeatures.zip" project and Scenes/SampleScene scene 2. In the Hierarchy window, select the Spo... Read more
[HDRP][Compositor] UI in Screen Space - Camera not rendered
Reproduction steps: 1. Open attached project "Compositor.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Game View, observe Ba... Read more
[Linux] asset bundle menu starts blank when editor is maximized
-error: see title, you have to scroll up to populate the menu --works well on windows --works well when the menu can pop downwards f... Read more
Profiler Deserializer Thread is shown at top of Timeline view with no Th...
How to reproduce: 1. Open the attached project from "profiler.zip" 2. Select Test Runner window 3. Double click any test under Profi... Read more
[Spawner] Per-component random no longer works for spawner attributes
Repro steps: 1. Create a new default VFX 2. Remove any color blocks from it (i.e. the color over life in Output) 3. Add a Set Spawn ... Read more
Prefab variables are cleared after pulling from git repo
[Original Issue|https://support.ludiq.io/communities/5/topics/2860-prefabs-lose-variables-macro-reference] - Cannot Reproduce ---- B... Read more
[Visual Effect Graph] Suitable Contexts selection is not saved within Bl...
How to reproduce: 1. Create a new Unity project 2. Import the Visual Effects Graph package 3. Create a new Block Subgraph(Assets > C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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