Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b17
Issue ID
795182
Regression
Yes
Scene.buildIndex is always -1 when not in Play mode
Steps to reproduce:
1. Open project
2. Open 'Main' scene
3. Build and run this project and keep tracking console
Results: Console prints that SceneManager.GetActiveScene().buildIndex: -1 when Player shows that index is 0.
Note: Scene.buildIndex never returns a valid index unless in play mode. This appears to include all ways of obtaining Scenes from either SceneManger or EditorSceneManger while in Edit mode or during the build process.
Reproducible with: 5.4.0b20; 5.3.5f1;
Not reproducible with: 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Palette Settings link to the documentation isn’t working
- Tags & Layers window has inconsistent remove button behaviour between Tags, Sorting Layers, and Rendering Layers when there are no removable items in the list
- "Type Options" and "Node Library" dropdowns do not open when clicked on the title
- Public char variables uneditable in Inspector when project setting "Use IMGUI Default Inspector" is enabled
- IAP Listener component’s list titles go out of bounds when resizing the Inspector window horizontally
Add comment