Search Issue Tracker
Sprite Pivot setting appears when Sprite Mode is set to Multiple but doe...
Steps to reproduce: 1. Launch any Unity project 2. Select any Sprite in the Project panel 3. Check out the Inspector settings for it... Read more
Vulkan renderer turns V Sync on when it should be off
The Vulkan renderer doesn't seem to respect the V Sync Quality Settings properly. When you turn V Sync off in a Vulkan player the FP... Read more
Unable to launch x64 LightweightVR template build on Linux
Unable to launch x64 LightweightVR template build on Linux. Steps to Repro: 1. Open unity 2018.1.0b12 with Lightweight VR template ... Read more
(HD SRP) Using DirectX12 does not render views and throws errors in console
Reproduction steps: 1. Create a new project (set Template to High-End SRP) and open in Unity 2. Go to Edit -> Project Settings -> Pl... Read more
ScrollRect elasticity causes many unnecessary imperceptible position cha...
Steps to reproduce: 1. Open attached "ScrollRect.zip" Unity project 2. Enter Play mode 3. Click on the Scroll View content in Game v... Read more
Scene with an active rigid body leaks memory
Steps to reproduce: 1. Download 1015284_repro.zip 2. Open "Test" scene 3. Check Editor memory usage (should be around 560 MB) 3. Ent... Read more
Particles are spawned with incorrect sizes when calling from LateUpdate
How to reproduce: 1. Open given Unity project 2. Enter 'repro' scene 3. Enter Play Mode Expected result: Both particles systems sho... Read more
Editor crashes without a stack trace when Inspector tries to show .bytes...
To reproduce: 1. Open the project, attached by the user (unity-environment.zip) 2. Make sure Inspector is open 3. Select "ML-Agents... Read more
Camera cuts in Timeline using Constant key interpolations results in gli...
When using Constant keys in a Timleine on a Camera to create cut transitions between different camera positions/rotations, the cut i... Read more
Screen flickers after launching MacOS & Linux Standalone build when made...
Standalone build flickers for 1-2 seconds when built for MacOS-architecture x86 & Linux Steps to Repro: 1. Create a new project 2. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template