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Animator.CrossFade doesn't allow interruptions
Steps to reproduce: 1. Download and open attached project "CrossfadeTest.zip" 2. Open and play scene "crossfade" 3. Note the four bu... Read more
[ReflectionProbes] Moving probe origin moves the GO transform too
To reproduce: 1. Create a plane 2. Attach reflection probe to it 3. Select probe origin mode in reflection probe component 4. Move i... Read more
Shader fails to compile when skipping TEXCOORD2 in a vertex data struct
Steps to reproduce: 1) open attached "shadyBug" 2) compile and show "MultiTextureBlend5" shader 3) import compiled shader - shader ... Read more
Unity crashes when instantiating a scriptable object with transform par...
Steps to reproduce: 1) open attached project 'Object.zip' 2) open and play scene 'Main" - crashes when: Instantiate(ScriptableObjec... Read more
Unity does not start if scene and its built lighting are named as library
Steps to reproduce: - Open attached project and scene named "library" which can be found under Assets/Scenes - On the top menu selec... Read more
[Windows][GlCore] GlCore on windows textures are trashed
Steps: 1. Open editor with glcore. 2. You should see artifacts. Read more
PlasticSCM plugin fails to load in OS X El Capitan
Reproduction Steps: 1. Open any project on OS X El Capitan 2. Change Version Control Mode to PlasticSCM 3. Notice error and warning ... Read more
Transform state different from "run in editor" to state loadscene
1) Open scene (there is only on scipt CheckState) 2) Select one of the GameObjects 3) Duplicate 4) Move it a bit in the scen... Read more
Unity crashes after entering play mode
Reproduction steps: 1. Open project I attached 2. Open scene "AngryBots" 3. Enter Play mode 4. Unity Crashes Note: Crash is caused ... Read more
Unity Freezes (Not Responding) temporarily while importing DLL
Steps to reproduce: 1) Download attached file "Super Serial (DLL Source Code).zip". 2) Create New Project in Unity 5.3.x or 5.4.x. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow