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0
votes
Duplicate

Editor crashes when importing .obj

Asset Import

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May 19, 2016

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Version/s: 5.3.4f1

1. Open the attached project Note: Sometimes it crashes while opening 2. Attempt to import 'StreetA.obj' to Assets Result: Unity ha... Read more

8
votes
Won't Fix

GetCharacterInfo does not work when Canvas Scaler is set to "Scale With ...

uGUI

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Apr 15, 2016

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Version/s: 5.3.3p3

Reproduction steps: 1. Open User's project -Notice that Canvas scaler is set to "Scale With Screen Size" 2. Run "TestScene" scene 3.... Read more

0
votes
Fixed

[UWP]RPC call doesn't work when project is built with 'Unity c# project'

Windows Store Apps

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May 10, 2016

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Version/s: 5.3.4p4

To reproduce: 1. Open project 2. Select Unity c# project 3. Build and project on device 4. Run start scene in editor 5. Click serve... Read more

2
votes
Not Reproducible

Duplicating multiple game objects reverses their order in the hierarchy

Scene Hierarchy

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May 18, 2016

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Version/s: 5.3.3f1

To reproduce: 1. Create a new project 2. Create three gameObjects in the hierarchy 3. Copy or duplicate them. Notice that the order ... Read more

1
votes
Postponed

Sprite Packer displays blank sprite images incorrectly

uGUI

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May 20, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) Open the attached project. 2) Open scene 'TestSpriteAtlas.unity'. - A black circle is visible in the scene. ... Read more

4
votes
Postponed

[iOS] Double memory allocated for ODR bundles on devices running iOS 9.3x

iOS

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May 20, 2016

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Version/s: 5.3.4p6

To Reproduce: 1. Open the attached project switch the platform to iOS and build the asset bundles ("Assets/AssetBundles"). 2. Deplo... Read more

0
votes
Fixed

[HLSLcc] InterlockedAdd on RWByteAddressBuffer crashes the compiler

OpenGL

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Feb 26, 2016

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Version/s: 5.3.2f1

Doint an InterlockedAdd on a RWByteAddressBuffer results in shader compilation bugs: "Compute Shader compiler: internal error compi... Read more

1
votes
Won't Fix

Before and after the video is played there's a black frame when Handheld...

Android

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May 19, 2016

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Version/s: 5.3.4p6

Reproduction steps: 1. Open the attached project 2. Build and run the project on Android device 3. Notice that before and after the ... Read more

0
votes
By Design

[Android] Shader compilation fails on Nvidia Tegra 3

Android

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May 18, 2016

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Version/s: 5.3.4p4

To reproduce: 1) Open attached project 2) Add a cube in scene which would use material with "LightMobile/Eyes" shader 3) Build and r... Read more

0
votes
By Design

"UnityEditor.InitializeOnLoad" calls the constructor twice when the Edit...

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May 21, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Download and open attached project. 2. Notice that the "Console" window outputs this message twice: "NewBeha... Read more

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