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Editor crashes when importing .obj
1. Open the attached project Note: Sometimes it crashes while opening 2. Attempt to import 'StreetA.obj' to Assets Result: Unity ha... Read more
GetCharacterInfo does not work when Canvas Scaler is set to "Scale With ...
Reproduction steps: 1. Open User's project -Notice that Canvas scaler is set to "Scale With Screen Size" 2. Run "TestScene" scene 3.... Read more
[UWP]RPC call doesn't work when project is built with 'Unity c# project'
To reproduce: 1. Open project 2. Select Unity c# project 3. Build and project on device 4. Run start scene in editor 5. Click serve... Read more
Duplicating multiple game objects reverses their order in the hierarchy
To reproduce: 1. Create a new project 2. Create three gameObjects in the hierarchy 3. Copy or duplicate them. Notice that the order ... Read more
Sprite Packer displays blank sprite images incorrectly
Steps to reproduce: 1) Open the attached project. 2) Open scene 'TestSpriteAtlas.unity'. - A black circle is visible in the scene. ... Read more
[iOS] Double memory allocated for ODR bundles on devices running iOS 9.3x
To Reproduce: 1. Open the attached project switch the platform to iOS and build the asset bundles ("Assets/AssetBundles"). 2. Deplo... Read more
[HLSLcc] InterlockedAdd on RWByteAddressBuffer crashes the compiler
Doint an InterlockedAdd on a RWByteAddressBuffer results in shader compilation bugs: "Compute Shader compiler: internal error compi... Read more
Before and after the video is played there's a black frame when Handheld...
Reproduction steps: 1. Open the attached project 2. Build and run the project on Android device 3. Notice that before and after the ... Read more
[Android] Shader compilation fails on Nvidia Tegra 3
To reproduce: 1) Open attached project 2) Add a cube in scene which would use material with "LightMobile/Eyes" shader 3) Build and r... Read more
"UnityEditor.InitializeOnLoad" calls the constructor twice when the Edit...
Steps to reproduce: 1. Download and open attached project. 2. Notice that the "Console" window outputs this message twice: "NewBeha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow