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[IMGUI] "Apply" button text is overlapping with the dropdown icon under ...
"Apply" button text gets overlap with a dropdown icon under the "Override" window when prefab has some changes, refer attached scree... Read more
Mixer effects with wet-mixing doesn't change the audio output when they ...
How to reproduce: 1. Open the attached project ("case_1185470-Project.zip") 2. Open the SampleScene in the Scenes folder 3. Enter th... Read more
Can't select text in Package Manager Package's description
Steps to reproduce: 1. Open any project 2. Go to Package Manager -> any package Expected: the info on the right can be copied of se... Read more
Changing PlayerSettings.GraphicsAPI reimports all textures regardless of...
To reproduce: 1. Create a new Unity project 2. Add a texture to the Assets folder (you can use the one that is attached to this case... Read more
[GPU PLM] Texels are marked as invalid when hitting a backface even with...
Steps to reproduce: 1. Open the attached project (GPUPLMInvalidTexelsTest01) 2. Navigate to Lighting Settings and make sure that Pr... Read more
SerializeReference crash when editing array with polymorphic data and on...
To reproduce: 1. Open attached project ("case_1189933.zip") 2. Select "CrashObject" Game Object from Hierarchy window 3. In the Insp... Read more
[iOS] Seventh Generation iPod Touch is not recognized using Device.gener...
Reproduction steps: 1. Open the attached project. 2. Build and run the "SampleScene" on the 7th gen iPod. Actual behavior: - "iPod... Read more
[WebGL] Mouse events are not called on builds when the scene does not ha...
How to reproduce: 1. Open the attached project ("case_1189110-Button_Test.zip") 2. Open the repro scene ("SampleScene") 3. Enter Pla... Read more
Unity test running in batch mode fails when adding new assemblies
How to reproduce: 1. Extract the "repro.zip" folder 2. Change path variables according to your machine in "repro.sh" script 3. Execu... Read more
[GPU PLM] Texels are marked as invalid when hitting a backface even with...
Steps to reproduce: 1. Open the attached project (GPUPLMInvalidTexelsTest01) 2. Navigate to Lighting Settings and make sure that Pr... Read more
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