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Fixed in 2020.2.X

Fixed in 2019.4.X, 2020.1.X, 2020.3.X

Votes

1

Found in

2018.4

2019.4

2019.4.2f1

2020.1

2020.2

Issue ID

1273235

Regression

No

[Android][SpriteAtlas] totalSpriteSurfaceArea get reserialized when switching build platforms

2D

-

Repro steps:
1. Open attached project
2. Switch to standalone build target
3. Delete Library/AtlasCache
4. Enter and exit play mode
5. Check atlas.spriteatlas: "totalSpriteSurfaceArea: 2367488"
6. Switch to android platform
7. Delete Library/AtlasCache
8. Enter and exit play mode
9. Check atlas.spriteatlas: "totalSpriteSurfaceArea: 36864"

Actual: atlas.spriteatlas changes

Reproducilbe with: 2018.4.27f1, 2019.4.9f1, 2020.1.4f1, 2020.2.0b1

  1. Resolution Note (fix version 2020.2):

    A fix for this issue is available on Unity 2021.1.0a1 and above

  2. Resolution Note (fix version 2020.3):

    A fix for this issue is available on Unity 2020.3.19f1 and above

Comments (1)

  1. WavenGD

    Apr 05, 2022 14:32

    This is not resolved for in version 2020.3.31f1

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