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[Visual Studio] .csproj and .sln files are generated incorrectly causing...
How to reproduce: 1. Open any project in 2019.2.0a12 or above and install Visual Studio Editor package 2. Write any Unity related sc... Read more
[Editor] Extra spacing is added before the "sky" label
Additional space is available before sky label Steps to Repro: 1. Create a new Project 2. Project window > click on the Label ico... Read more
SubScene objects doesn't inherit collision position transform from paren...
How to reproduce: 1. Open the attached project 2. Go to the Project window-> Scenes and open "SampleScene" scene 3. Enter the Play ... Read more
NullReferenceException occurs on reloading the Inspector with a C# scrip...
If you have a C# script selected in Project View and the inspector is reloaded (either by recompiling or importing/refreshing the fi... Read more
[2D Physics] Box Collider 2D's "Auto Tilling" checkbox doesn't allign wi...
Box Collider 2D's "Auto Tilling" and used by composite checkbox doesn't align with other checkboxes on expanding Inspector window... Read more
[Android] IL2CPP Build fails when building ARMv64 architecture
To reproduce: 1. Open the user's attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Make sure Target Architecture i... Read more
Crash on YGNodelayoutImpl after calling AssetDatabase.SaveAssets()
How to reproduce: 1. Open the "VR_Crash.zip" project 2. Press Mixed Reality Toolkit > Add to Scene and Configure... Actual result: ... Read more
AnimatorStateInfo.normalizedTime returns the total play time of animatio...
How to reproduce: 1. Open the attached project ("case_1156287") 2. Enter Play Mode Expected result: Console prints ("Normalized tim... Read more
[Sprite Atlas] Null reference on selecting sprite atlas during/after pla...
Steps to Reproduce: 1. Open the attached Project 2. Hit the Run button 3. Select The Sprite Atlas in the project window Expected R... Read more
Lights Culling Mask is not set to "Everything" after installing HDRP pac...
Steps to reproduce: 1. Open the attached project "Case_1156196" 2. Navigate to Project -> Assets -> Scenes and open the SampleScene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit Label height is incorrectly calculated when using max-width with percentage value
- Visual Effect Material causes Scene view to update continuously when both Scene and Game views are open, despite "Always Refresh" being disabled
- "EndLayoutGroup" error is thrown when turning on/off UI Toolkit Live Reload in the Inspector with GameObject selected
- Crash on __pthread_kill when opening a specific object
- UI Toolkit Debugger "Pick Element" selection works only after clicking it for the second time