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ObservableList is half-cleared when using the Clear method
Reproduction steps:1. Open the “ObservableListClear“ project2. Open the “Sample” scene3. Enter Play Mode and observe the Console Exp... Read more
[GameActivity] Application.internetReachability doesn't work
More context - [https://forum.unity.com/threads/introducing-gameactivity-for-android-in-2023-1.1409418/#post-9137056] Calling Applic... Read more
Player crashes on il2cpp::vm::Runtime::InvokeWithThrow when using the "w...
Reproduction steps:1. Open the "IN-47180.zip" project2. Open "Assets/Scenes/SampleScene"3. Build and Run the project Expected result... Read more
macOS Unity Editor and Build crashes on "Graphics device is null" when a...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/MainMenu.unity" scene3. Enter the Play Mode ... Read more
[MacOS] TypeIndex error appears when building Xcode project
How to reproduce:1. Download and open the attached project2. Build a Xcode project for macOS3. Open and build the Xcode project4. Ob... Read more
PropertyField slider has the wrong initial dragger position when in the ...
Reproduction steps:1. Open project “My project (1).zip”2. Open “SampleScene”3. Select “GameObject” through the Hierarchy4. Observe “... Read more
A GameObject in the Hierarchy must be clicked twice to be expanded when ...
Reproduction steps:1. Open project “2Dtest.zip”2. Open “SampleScene”3. Click the arrow next to the “Must be clicked twice” GameObjec... Read more
[SRP Core] Enabling Motion Vector Per Object Data on a ScriptableRenderC...
Steps to reproduce:1. Open the user's attached project "MotionVectorsBug.zip"2. Open "Scene/ShaderCalibration.unity"3. Right-click o... Read more
Editor buttons and text are not wrapped when the windows are small
How to reproduce:1. Create a new Unity project2. Resize the Scene View window to make it narrow3. Observe the toolbar Expected resul... Read more
[URP] Shader Graph errors when using Probe Volumes as Light Probe System...
steps open project ensure "New Shader Graph" is open ensure a URP asset is assigned to Project Settings > Graphics ensure active ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Breadcrumbs don't change names when graphs are renamed
- Adaptive Probe Volumes require a second bake for correct probe lighting data when Min Probe Spacing is changed in URP
- GUI Skin Asset dropdowns show expanded arrow icon but do not display content when opened with arrow keys
- Seams are visible in reflective surfaces when using box projection in Android Build Profile
- Bloom post-processing effect in URP is missing in a Build when Dirt Texture is enabled in the Bloom override of a Global Volume