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GameObjectEventUnit with EmptyEventArgs calls GetHook when OnDrawGizmos/...
How to reproduce: 1. Open the user attached "CustomEventTest.zip" project 2. Open the "SampleScene" Scene 3. Open the Console Window... Read more
WebGL project build fails with "Fatal error in Unity CIL Linker" error w...
How to reproduce: 1. Open the attached “VisualScriptinWebGL.zip” project 2. Open the “SampleScene” Scene 3. Switch to WebGL platform... Read more
[Visual Scripting] GraphPointerException occurs when nesting graph withi...
GraphPointerException occurs when nesting graph within itself Steps to repro: 1. Create a new Project 2. Project window > Right-cli... Read more
[Bolt] Errors appear when maximizing the Script Graph window
Reproduction steps: 1. Create a new Project 2. Create a new Script Graph 3. Open a new Script Graph 4. Insert the Script Graph View ... Read more
[Visual Scripting] Node Group Boxes Disappear after entering and exiting...
Reproduction steps: 1. Create a new Project 2. Create a new Visual Script Graph (Right-click in Project window -> Create -> Visual S... Read more
Visual scripting input node randomly receives On Released event from Inp...
How to reproduce: 1. Open attached project 2. In Hierarchy find "PullThis" object 3. In Inspector find Script Machine component and ... Read more
TypeLoadException errors are thrown when opening the Script Graph
Reproduction steps: 1. Open the attached project "internal-pinball.zip" 2. Select "Flippers" from Assets -> "Flippers" 3. Open the C... Read more
Exception on highlighting+opening the StateGraph asset
When highlighting+opening the StateGraph asset it will throw an Exception How can we reproduce it using the example you attached 1 ... Read more
OnMouse_ event handlers warning appears when building for Android/ iOS/tvOS
“Game scripts or other custom code contains OnMouse_ event handlers. Presence of such handlers might impact performance on handheld ... Read more
Crash when regenerating Units after upgrade from 1.4.13
After upgrading a project from Bolt 1.4.13 to Visual scripting 1.4.14 regenerating Units will cause a crash. Crash Log attache... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow