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11
votes
Active

UnityTests do not fail when nested coroutines throws an exception

Package: Test-Framework

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Apr 13, 2018

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Version/s:

When a test yields an IEnumerator in a coroutine (Playmode UnityTest), Unity will spawn a nested coroutine. When that throws an exce... Read more

6
votes
Fixed

[Test Runner] PlayMode tests not storing results if "Maximize On Play" s...

Package: Test-Framework

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Mar 16, 2018

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Version/s: 1.1.3

How to reproduce:1. Open the "Playmode Tests.zip" project2. Open the Test Runner3. Select PlayMode tests4. Make sure the Game window... Read more

0
votes
Won't Fix

[Unity Test Framework] UnityTearDown is skipped when a test fails during...

Package: Test-Framework

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Mar 23, 2020

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Version/s: 1.1.13

How to reproduce:1. Open attached project "TestTimeoutIssue.zip"2. Open Test Runner window and PlayMode tab3. In Test Runner, run "S... Read more

0
votes
By Design

[Test Runner] Incorrect listing of test order of execution

Package: Test-Framework

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Dec 18, 2019

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Version/s: 1.1.9

Steps to reproduce:1. Open supplied project2. Run the tests in the Test Runner3. Inspect the Console window Expected: the Console lo... Read more

0
votes
Fixed

Cancel button doesn't work as expected in Test Runner when clicked after...

Package: Test-Framework

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Sep 24, 2019

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Version/s: preview 0.0.4 - 1.1.3

How to reproduce:1. Open attached project2. Open Test Runner window3. Click "Run All"4. Immediately click the "Cancel" button from t... Read more

0
votes
Fixed

Search reset button is active in Test Runner Window when there is nothin...

Package: Test-Framework

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Sep 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open user's attached project (New Unity Project.zip)2. Open Test Runner window via Menu toolbar > Window >... Read more

1
votes
Active

Editor freezes when Running EditMode tests in batchmode

Package: Test-Framework

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Jan 20, 2022

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Version/s: 2021.2.0b11, 2021.2.8f1, 2022.1, 2022.2

How to reproduce:1. Download the user's attached "Build-Error.zip"2. Open the "__build-script.bat" in a text editor3. Change ... lin... Read more

1
votes
Fixed

[Test Runner] InvalidCastException is thrown when using NUnit [Retry] fo...

Package: Test-Framework

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Feb 27, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open user-submitted project (NUnitRetry 2)2. Open Test Runner window3. Run all the Play Mode tests Expected resu... Read more

0
votes
Fixed

Test Runner dlls from different assemblies expand and run simultaneously...

Package: Test-Framework

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Mar 01, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0b4, 2019.2.0a1

Steps to reproduce:1. Open Project "TestRunnerExpandBug"2. Open Test Runner3. Expand and run dlls from one of the Assemblies Expecte... Read more

0
votes
Duplicate

Scene Build Index can't be found from test runner

Package: Test-Framework

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Jan 31, 2022

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Version/s:

How to reproduce:1. Open attached Unity project2. Open test Runner window3. Run SceneTest test4. Observe console Expected result: Bu... Read more

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