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75
votes
Fixed

"Unable to find player assembly" warnings logged to the Console when bui...

Package: Test-Framework

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Sep 13, 2021

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Version/s: 1.1.29, 1.3.3

How to reproduce:1. Create a new empty URP project2. Import the Burst package3. Import the Jobs package4. Build the project5. Observ... Read more

11
votes
Active

UnityTests do not fail when nested coroutines throws an exception

Package: Test-Framework

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Apr 13, 2018

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Version/s:

When a test yields an IEnumerator in a coroutine (Playmode UnityTest), Unity will spawn a nested coroutine. When that throws an exce... Read more

0
votes
By Design

Test results are logged in the wrong Editor's Console when two Editor in...

Package: Test-Framework

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May 13, 2025

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Version/s: 1.4.6, 1.5.1

How to reproduce:1. Open any project2. Open the attached “ReproProject” to have two projects running simultaneously3. In the “ReproP... Read more

0
votes
Won't Fix

[Unity Test Framework] UnityTearDown is skipped when a test fails during...

Package: Test-Framework

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Mar 23, 2020

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Version/s: 1.1.13

How to reproduce:1. Open attached project "TestTimeoutIssue.zip"2. Open Test Runner window and PlayMode tab3. In Test Runner, run "S... Read more

0
votes
By Design

[Test Runner] Incorrect listing of test order of execution

Package: Test-Framework

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Dec 18, 2019

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Version/s: 1.1.9

Steps to reproduce:1. Open supplied project2. Run the tests in the Test Runner3. Inspect the Console window Expected: the Console lo... Read more

0
votes
Fixed

UnitySetUp is re-run if Domain Reload or enter PlayMode is triggered in ...

Package: Test-Framework

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Feb 09, 2023

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Version/s: 1.1.33, 1.3.2, 1.4.2

Reproduction steps:1. Open the attached project “UnitySetUpIssueTestProject”2. Open the Test Runner window3. Select the first two or... Read more

0
votes
Fixed

Search reset button is active in Test Runner Window when there is nothin...

Package: Test-Framework

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Sep 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open user's attached project (New Unity Project.zip)2. Open Test Runner window via Menu toolbar > Window >... Read more

0
votes
Won't Fix

Tests do not load when TestFixtureSource returns multiple items

Package: Test-Framework

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Sep 16, 2022

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Version/s: 1.1.33

How to reproduce:1. Open the attached “UnitTestFailure” project2. Select “Window“ → “General” → “Test Runner” in the main menu bar3.... Read more

1
votes
Fixed

[Test Runner] InvalidCastException is thrown when using NUnit [Retry] fo...

Package: Test-Framework

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Feb 27, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open user-submitted project (NUnitRetry 2)2. Open Test Runner window3. Run all the Play Mode tests Expected resu... Read more

0
votes
By Design

UnityTest tests fail when an external Coroutine method is used

Package: Test-Framework

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Oct 31, 2023

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Version/s: 2.0.1-pre.18

Reproduction steps:1. Open the attached project “TestFail”2. Open the Test Runner (Windows > General > Test Runner)3. In the T... Read more

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