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0
votes
Fixed

[Visual Effect Graph] Shader selector button disappears on selecting sha...

Package: Visual Effect Graph

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Aug 21, 2019

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Version/s: 7.0.1

Shader selector button disappears on selecting shader with long path. Steps to repro: 1. Create a new project. 2. Windows > Packag... Read more

0
votes
By Design

[Visual Effect Graph] System.InvalidOperationException error is thrown o...

Package: Visual Effect Graph

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Aug 21, 2019

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Version/s: 7.0.1

System.InvalidOperationException error is thrown while compiling expression graph on adding Node to Sub Mesh Mask in Static Mesh. S... Read more

0
votes
Fixed

SetValueWithoutNotify doesn't work when integerField have its isDelayed ...

UI Toolkit

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Aug 20, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0a12, 2020.1.0a1

How to reproduce: 1. Open the attached project named Case_1178168 2. Go to Window -> UI Elements ->Test 3. Observe the Int Field val... Read more

1
votes
Fixed

UIElements TextField size is changed when using Rich Text tags

UI Toolkit

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Aug 21, 2019

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Version/s: 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Repro steps: 1. Open attached project 2. In the top menu, select "Example" and "Show Example Window" Expected result: TextField is ... Read more

0
votes
Fixed

Only one of the tracks are affected when selecting multiple Animations t...

Timeline

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Aug 20, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.1f1, 2019.2.0a1

How to reproduce: 1. Open the attached "UnityTimeLineBug.zip" Project 2. Double click on "Example.playabledirector" to open it in th... Read more

0
votes
Fixed

Unity crashes when calling playable.Destroy() during the PrepareFrame()

Animation

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Aug 18, 2019

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Version/s: 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project ("Playable Destroy Repro.zip") 2. Enter Play Mode 3. Check "Run Problematic Code" in the ... Read more

0
votes
Fixed

Codesign fails on macOS standalone build as well as on generated xcode p...

MacOS

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Jul 18, 2019

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Version/s:

Forum post: https://forum.unity.com/threads/mac-standalone-xcode-project-generation.680365/ Xcode build fails when attempting to co... Read more

0
votes
By Design

Rotating a GameObject containing a Rect Mask 2D Component around the Z-a...

uGUI

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.5f1, 2019.2.0a1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (New Unity Project6) 2. Open the Test scene 3. Select the Canvas > Mask2D GameObjec... Read more

0
votes
Fixed

[VCS] GetLatestIsValid and LockIsValid always returns false for "asset" ...

Version Control

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Aug 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a12, 2020.1.0a1

How to reproduce: 1. Extract the attached project to your preferred workspace and open it ("GetLatestIsValid and LockIsValid issue.z... Read more

0
votes
Fixed

[Terrain] Terrain material Render queue name gets clipped for "From Shader

Terrain

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Aug 21, 2019

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Version/s: 2019.3.0a3, 2020.1.0a1

Terrain material Render queue name gets clipped for "From Shader". Refer the attached screenshot Steps to reproduce: 1) Create a ne... Read more

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