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[HDRP] Deleting Shader Graph Nodes duplicates the Shader Graph Preview o...
How to reproduce:1. Open the project attached by the user (weirdline.zip)2. Open the "ColoredGhostNoise" Shader with the Shader Grap... Read more
The Mesh preview in the Inspector gets compressed or stretched when the ...
To reproduce:1. Open the attached project2. Select the Cube prefab3. Resize the preview in the Inspector Expected result: The mesh p... Read more
[iOS] Using ReplayKit can resolve in a black screen and soft lock the ap...
To reproduce:1. Open attached project "ReplayKitBug.zip"2. Open "CameraScene.unity" scene3. Build for iOS4. Deploy the Xcode project... Read more
[Improved prefabs] Build process fails to remove child game object with ...
Steps to reproduce:1. Download 1087228_repro.zip2. Build "SampleScene" Expected results: Game object with tag EditorOnly are removin... Read more
Linking Go code causes Garbage Collector to fail on Linux
To reproduce:1) Open attached project2) Open System Monitor (or another app for tracking memory usage)3) Build and run for Linux4) L... Read more
Crash when importing package from the asset store
Repro steps:- download the package- try to import it- notice it crashes before even starting the scene-Cannot reproduce in 2018.3.0b... Read more
Secondary display does not render when Stereo Display (non-head-mounted)...
Steps to reproduce:1. Download and open the attached project2. Build and run on a setup of 2 monitors where at least one of them is ... Read more
Broken inspector
Steps to reproduce: 1) Open the scene.2) Select the `mmp` object.3) Open an inspector window. Expected result:The inspector shows th... Read more
[iOS] Depth Texture in CommandBuffer and customized Depth Of Field Shade...
To reproduce: 1. Download attached project "PostEffect.zip" and open in Unity2. Open "DebugScene" scene3. Build for iOS4. Deploy the... Read more
Particle system inspector and scene/game view continuously repaints when...
To reproduce:1) Create a new project2) Go to "Help -> About Unity"3) Type in "internal" to get the dots in the upper left corner ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected