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[HDRP] Error assigning 2D texture to CUBE texture property on saving the...
-Error assigning 2D texture to CUBE texture property on saving the DefaultCompositeGraph after adding Cubemap property. -On adding ... Read more
[HDRP] Matrix, Gradient & SamplerState properties do not add in DefaultC...
Matrix, Gradient & SamplerState properties do not add in DefaultCompositionGraph profile on adding new property in DefaultCompositio... Read more
[HDRP] Property name changes in DefaultCompositionGraph profile on addin...
Property name changes in DefaultCompositionGraph profile on adding new property in DefaultCompositionGraph. Steps to repro: 1. Cre... Read more
[Scene Template] Templates Information box is getting misaligned when Ne...
The information for the Templates and its documentation link text is going out of its bounding box when "New Scene" window is resize... Read more
ImGUI text corruption
How to reproduce: 1. Open the attached "Repro.zip" project 2. Open the "SEMenu" Scene 3. Enter the PlayMode 4. Select "Solo/Personal... Read more
[ARFoundation] Constantly resetting ARSession causes an increase in the ...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Replace the X and Y coordinates in resetARSess.sh with the coor... Read more
[iOS][Mobile Notifications] UNITY_USES_REMOTE_NOTIFICATION is set to 1 w...
Repro steps: 1. Create a new project 2. Add Mobile Notifications package 3. Build the project 4. Open the .xcodeproj 5. Open Classes... Read more
Unity Editor Icon at the top left is blurry
How to reproduce: 1. Create and open a new Project 2. Observe the icon at the top left of the editor Expected Behavior: The Icon i... Read more
Memory usage of Logging remains high when the error messages in the Con...
How to reproduce: 1. Open the attached project "1264725.zip" 2. Open the "Test" Scene 3. In the Profiler window enable "Profile Edit... Read more
[URP][XR][Quest] Water looks bleached in MultiPass and the view is rende...
Repro steps: 1. Clone https://github.com/prefrontalcortex/BoatAttack branch "boat-attack-vr-2" 2. Build and Run on Quest Actual: On... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API