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[Lightweight Render Pipeline]Icon of Light Type in 2D Lighting is distorted
Edge of the icon of Light Type in 2D Lighting has an improper white line Steps to Reproduce: 1. Open Attached project 2. Select Hi... Read more
[VCS] Improve Perforce disconnection workflow (auto-reconnect, better 'w...
Perforce workflow if a server gets down or there's a network glitch is not ideal. Some ideas: - Inspector VCS status bar could have... Read more
Property order is inconsistent between TL & AW
The property list in the Timeline in-line curves are ordered differently than in the Animation Window property list. AW: predefined... Read more
[IMGUI] Bindings dropdown Icon is not getting clicked in Playable Director
Bindings dropdown Icon is not getting clicked in Playable Director. Steps to repro: 1. Create a new project. 2. Gameobject > Creat... Read more
[VCS] Perforce/etc. settings could really use a separate entry in Projec...
Today they are under "Editor" section, which is not very discoverable. Maybe a separate "Version Control" section? Read more
[Oculus] Cannot build for Oculus Quest in 2018.4 when using .Net 3.5
New projects created in 2018.4 default to .Net 4.x. If a user upgrades an old project or starts a new one and that uses the deprecat... Read more
Painted holes in terrain don't show up in universal RP
Versions tested: 7.0.1 8.0.0 (eca116d0f3) Repro steps: 1. Use a project with Universal 2. Create a terrain 3. Select the terrain and... Read more
Fbx model's textures are not extracted when selecting 'Extract Textures'...
How to reproduce: 1. Open user's attached '_pubgTest.zip' project 2. Select 'TestCube' in the Project Browser 3. Select Materials Ta... Read more
Can't change Animation Clip with AnimationOverrideController when Animat...
How to reproduce: 1. Open attached project ("animatoroverridecontroller-bug.zip") 2. Enter PlayMode 3. Press 'a' in keyboard Expect... Read more
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