Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.1.X, 2020.2.X, 2021.1.X
Votes
0
Found in
2019.3
2020.2
Issue ID
1238432
Regression
Yes
"Cannot connect to local package manager server" error is thrown when using custom registry packages with 10th generation Intel
Reproduction steps:
1. Open "File Explorer"
2. Go to "C:\Users\<username>\AppData\Local\Unity"
3. Delete "cache" folder
4. Open attached "PackageServer" project
Expected result: Packages get resolved and the project is opened
Actual result: "Cannot connect to local package manager server" gets thrown, the project fails to launch
Reproducible with: 2019.3.4f1, 2019.4.6f1, 2020.1.0f1, 2020.2.0a19
Not reproducible with: 2018.4.26f1, 2019.2.21f1, 2019.3.3f1
Note: This issue is not reproducible on all machines
Note: This issue affects most of Intel 10th gen processors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment