Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.1.X, 2020.2.X, 2021.1.X
Votes
0
Found in
2019.3
2020.2
Issue ID
1238432
Regression
Yes
"Cannot connect to local package manager server" error is thrown when using custom registry packages with 10th generation Intel
Reproduction steps:
1. Open "File Explorer"
2. Go to "C:\Users\<username>\AppData\Local\Unity"
3. Delete "cache" folder
4. Open attached "PackageServer" project
Expected result: Packages get resolved and the project is opened
Actual result: "Cannot connect to local package manager server" gets thrown, the project fails to launch
Reproducible with: 2019.3.4f1, 2019.4.6f1, 2020.1.0f1, 2020.2.0a19
Not reproducible with: 2018.4.26f1, 2019.2.21f1, 2019.3.3f1
Note: This issue is not reproducible on all machines
Note: This issue affects most of Intel 10th gen processors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when loading RenderDoc with Graphics API set to OpenGLES2 or OpenGLES3
- [Windows] Development Build with no scenes shows a purple screen when using OpenGLES3 graphics API
- Shader variants take too much memory at runtime
- [HDRP][VFX] Output mesh with default shader is incorrectly sorted before the HDRP fog
- Error "'GamepadSpeakerOutputType' does not exist in the namespace 'UnityEngine'" occurs in the Console when building a project
Add comment