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0
votes
Fixed

[CommandBuffer] _UnityWhite texture is assigned instead of the passed on...

Graphics - General

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Feb 26, 2016

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Version/s: 5.4.0b6

Reproduction steps: 1. Open attached project. 2. Open and play "Test" scene. 3. Notice that the skybox in the game view is not visib... Read more

0
votes
Duplicate

Editor just crashed on opening tabs in Connect window

Collab

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Feb 26, 2016

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Version/s: 5.4.0b8

Can't reproduce this and got this only once for now. 1 Basic Networking(Multiplayer) project was opened in Editor 2 I built Standa... Read more

0
votes
Fixed

[iOS][Android] Standard shader with emission produces dark artifacts on ...

Global Illumination

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Dec 15, 2015

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Version/s: 5.3.0f4

1. Open attached project 2. Build to iOS 3. Artifacts will appear on object Note: Look at image attached by user(upper object how i... Read more

0
votes
Fixed

[GrabPass] Matrial with GrabPass shader renders much brighter on OpenGL ...

OpenGL

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Feb 26, 2016

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Version/s: 5.3.2p1

Materials using a shader with GrabPass appear much brighter in the game view in GLCore, Linear color space, in forward or legacy ver... Read more

0
votes
Fixed

[iOS][Mono] XML deserialisation for uLong returns the wrong value with M...

iOS

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Feb 26, 2016

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Version/s: 5.3.3p1

How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that in the console two values are printed: one is the i... Read more

0
votes
Fixed

[Regression][5.4][RTP] RTP Terrain shader rendering is broken after upgr...

Shaders

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Feb 27, 2016

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Version/s: 5.4.0b8

Preconditions: Download Relief Terrain Package (https://www.assetstore.unity3d.com/en/#!/content/5664) from A$. Steps to repro: 1.... Read more

0
votes
Not Reproducible

[Edge] Infinity is displayed as 0.

WebGL

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Feb 26, 2016

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Version/s: 5.3.3f1

Steps to reproduce. 1. Build and run attached project. 2. Open it in MS Edge. 3. Click on button "Normal Infinity.". 4. On the left ... Read more

0
votes
Fixed

[tvOS] Splash Image property is cleared every time the project is played...

tvOS

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Feb 28, 2016

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Version/s: 5.3.3f1

To Reproduce: 1. Open the attached project (or any other project). 2. Set AppleTV splash image to any png file. 3. Play any scene i... Read more

0
votes
Postponed

Dead scripting wrappers contribute to Asset GC workload

Scripting

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Feb 25, 2016

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Version/s: 5.2.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "UnityGCTest" 3. Open profiler 4. Run scene 5. In profiler, notice spike... Read more

0
votes
Fixed

Scrolling scaled Game View randomly changed scale value

Scene/Game View

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Feb 26, 2016

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Version/s: 5.4.0b7

How to reproduce: 1. Open provided example project 2. Execute "Window > Game" from main menu 3. Set Scale to 5x in Game view 4. Noti... Read more

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