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The project does not build with Linux IL2CPP when executing CLI after bu...
Reproduction steps:1. Open the “Test Project” project folder2. Change Unity’s version folder path in both “build.sh” and “build2.sh”... Read more
High memory usage when switching from Mono to Hybrid ECS Scene
Reproduction steps:1. Open the Task Manager2. Open the attached “Test Project” project3. Open the “MonoScene” Scene4. Enter the Play... Read more
Number of realtime lightmaps is not shown in the lighting window
Steps to reproduce: Open the attached project ([^HDRP-LightingBug01.zip]); Open the OutdoorsScene; Navigate to the Lighting window (... Read more
Enabling Per Axis Control for HDRP reflection probes sets all Blend Dist...
Steps to reproduce: Open the attached project ([^HDRP-LightingBug01.zip]); Open the OutdoorsScene; Select the existing Reflection Pr... Read more
UI Toolkit Debugger will not change the units of measurement to px when ...
Reproduction steps:1. Open the attached project “UIDebuggerBug“2. Open the Package Manager (Window>Package Manager)3. Select the ... Read more
Error message is too generic when falling back to CPULM when not meeting...
Have a below minspec card Try to bake with GPULM Fallback doesn't say why We should probably get rid of "filtering device for lightm... Read more
[TextMeshPro][Android] FontAssets created with TMP_FontAsset.CreateFontA...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and run on an Android device3. Observe Player Expected result: T... Read more
Question mark UI button stays selected after clicking
Repo steps: Open unity scene (HDRP) Right click project window > Create > Visual Effects > Visual Effect Graph Create a gra... Read more
Amazon Luna controller not supported by Input System
The issue is not reproducible due to not having the hardware at hand. Read more
[iOS] App freezes when collecting garbage and creating IL2CPP generic me...
How to reproduce:1. Build And Run the user’s attached “Deadlock.zip” project on an iOS device2. Observe the app Expected result: No ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project