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[CommandBuffer] _UnityWhite texture is assigned instead of the passed on...
Reproduction steps: 1. Open attached project. 2. Open and play "Test" scene. 3. Notice that the skybox in the game view is not visib... Read more
Editor just crashed on opening tabs in Connect window
Can't reproduce this and got this only once for now. 1 Basic Networking(Multiplayer) project was opened in Editor 2 I built Standa... Read more
[iOS][Android] Standard shader with emission produces dark artifacts on ...
1. Open attached project 2. Build to iOS 3. Artifacts will appear on object Note: Look at image attached by user(upper object how i... Read more
[GrabPass] Matrial with GrabPass shader renders much brighter on OpenGL ...
Materials using a shader with GrabPass appear much brighter in the game view in GLCore, Linear color space, in forward or legacy ver... Read more
[iOS][Mono] XML deserialisation for uLong returns the wrong value with M...
How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that in the console two values are printed: one is the i... Read more
[Regression][5.4][RTP] RTP Terrain shader rendering is broken after upgr...
Preconditions: Download Relief Terrain Package (https://www.assetstore.unity3d.com/en/#!/content/5664) from A$. Steps to repro: 1.... Read more
[Edge] Infinity is displayed as 0.
Steps to reproduce. 1. Build and run attached project. 2. Open it in MS Edge. 3. Click on button "Normal Infinity.". 4. On the left ... Read more
[tvOS] Splash Image property is cleared every time the project is played...
To Reproduce: 1. Open the attached project (or any other project). 2. Set AppleTV splash image to any png file. 3. Play any scene i... Read more
Dead scripting wrappers contribute to Asset GC workload
Steps to reproduce: 1. Open attached project 2. Open scene "UnityGCTest" 3. Open profiler 4. Run scene 5. In profiler, notice spike... Read more
Scrolling scaled Game View randomly changed scale value
How to reproduce: 1. Open provided example project 2. Execute "Window > Game" from main menu 3. Set Scale to 5x in Game view 4. Noti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow