Search Issue Tracker
"Failed to find entry-points" error is thrown when compiling the build
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu select File > Build And Run Expected result: The Playe... Read more
[VFX Graph] Floating point division by zero at kernel warning is thrown ...
How to reproduce:1. Import the attached 'Warning' VFX2. Connect float to Speed Range port of Scale over Speed block in Update Contex... Read more
Asterisk is displayed near a newly created VFX Graphs name when in reali...
How to reproduce:1. Open any project with VFX Graph installed2. Create a new VFX Graph and double-click it to open the VFX Editor3. ... Read more
GameView.Repaint hangs when using the editor
How to reproduce:1. Open the “repo_project.zip“ project2. Open the “Main.Solver“ scene3. Select any GameObject, click on the “Game“ ... Read more
[Cloth] Constraint sphere placement is not updated when object is scaled
Steps to reproduce:1. Open attached project "ClothBug.zip" and scene "SampleScene"2. In Hierarchy window, select "Plane" GameObject3... Read more
[Cloth] Cannot use Paint tool
Steps to reproduce:1. Open attached project "ClothBug.zip" and scene "SampleScene"2. In Hierarchy window, select "Plane" GameObject3... Read more
Crash on scripting_method_invoke when entering the Play Mode
Reproduction steps:1. Open the attached “CrashRepro” project2. Enter the Play Mode Reproducible with: 2020.3.48f1, 2021.3.25f1, 2022... Read more
Node Search cannot be opened via context menu in VFX Graph
How to reproduce:1. Create a new Graph2. Right click in the graph view, select Create Node Actual result: Node Search open for a sec... Read more
Tilemap.SetTile() instantiates twice when called in Player
Reproduction steps:1. Open the attached Project “BugRepro”2. Enter the Play Mode3. Press the tiles with Mouse button4. Observe the C... Read more
Environment reflections are temporarily disabled when entering Prefab Mode
Reproduction steps:1. Open project “ReflectionBug.zip”2. Open “Sphere” Prefab by clicking the little arrow icon next to the GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub