Search Issue Tracker
UI is not responsive after opening Android Native popup Dialog
How to reproduce: 1. Build and run the attached "TouchBugDemo.zip" project to an Android device 2. Click "Open" button (red rectangl... Read more
Editor crashes when using WebView_CUSTOM_AllowRightClickMenu
Reproduction steps: 1. Open the attached project ("case_1249548-AllowRightClickMenu.zip") 2. In the toolbar, click Tools > Reachable... Read more
Mesh/Mesh and Box/Mesh Collider collisions call wrong events when a very...
How to reproduce: 1. Open user's attached project 2. Open "SampleScene" scene 3. Enter Play Mode 4. Observe the Game view Expected ... Read more
Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when entering Play mod...
How to reproduce: 1. Open the attached project named "Case_1253235" 2. Open the "Roll-a-ball" Scene located in the _Completed-Game f... Read more
[UIR] A gap between 2 VisualElements in GraphView becomes visible when c...
How to reproduce: 1. Open the attached project named "Case_1254376" 2. Click Window -> World Mixer -> Graphs and select one of the g... Read more
[XR][Multiview] Left eye isn't rendered on Quest when Post Processing is...
Repro steps: 1. Open attached project 2. Build and Run on Quest Actual: The left eye is blank Reproducible with: 2019.4.0f1, 2020.... Read more
[HDRP] Decal Material: "Metal And AO properties" notification is always ...
Versions tested: 2019.3.15f1 + 7.3.1 / 7.4.1 2020.2.0a14 + 10.0 (Staging) Issue is present everywhere. Steps to reproduce: 1) Ma... Read more
"Invalid effector for CustomOverlay attribute" error is thrown when gett...
How to reproduce: 1. Open the user-supplied project "BugReportInvalidEffectorAttribute.zip" 2. Observe the Console Expected result:... Read more
UI Image Fill Origin is changed when selecting multiple Filled type imag...
To reproduce: 1. Open attached project ("case_1254876.zip") 2. From Hierarchy unfold the 'Canvas' Game Object 3. Select all child Ga... Read more
Crash with __pthread_kill + 10 when debugging with Rider
How to reproduce: 1. Open the attached Rider_Debugger_Crash.zip project 2. Open Scenes/Main 3. Open Scripts/TestScript with Rider 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation