Search Issue Tracker
[Android] [Cardboard] Device's Volume buttons are not increasing/decreas...
Steps to reproduce: 1) Download attached project 'reproProject.zip' and open in Unity 2) Make sure Virtual Reality Supported is ena... Read more
Editor displays incorrect "Average Velocity" for animation clips
Steps to reproduce: 1. Open the attached project 2. Open the TestScene scene 3. Play the scene 4. Observe the blue, red and green fi... Read more
[Transform] Assertion failed on expression: 'CompareApproximately(det, 1...
Repro steps: 1. Open Scene1 from the attached project, or create a particle system in a new project. 2. Select the particle system i... Read more
After removing some assets the "AssetBundleBuild[]" map does not rebuild...
Steps to reproduce: 1. Open the attached project 2. Click on Menu > TestAB > Create AssetBundles (Map) > 1. All Assets 3. Note that ... Read more
Continuously creating lists leads to a memory corruption and crash
Steps to reproduce: 1. Download the latest attached project(oc link) 2. Enter Playmode 3. Exit Playmode 4. Repeat steps 2-3 until it... Read more
Editor crashes in physx::Scb::Cloth::wakeUp when network destroys object...
To reproduce: 1. Open 2 instances of the attached build (see link in the edit) 2. In one instance, press Play, Create and enter the... Read more
ShadowMask is not displayed in Frame Debugger(Light.alreadyLightmapped c...
Reproduction steps: 1. Download project "teststaticSmall.zip" and open in Unity 2. Select scene "LightMapTest" 3. Enable Play mode 4... Read more
GL.IssuePluginEvent freezes the Editor on second launch with C# .NET 4.6...
Steps to reproduce: 1. Open the attached project 2. Open the test scene 3. Play the scene 4. Stop the scene 5. Play the scene 6. Obs... Read more
[Cloth] Repeatedly destroying objects with Cloth components causes Runti...
How to reproduce: 1. Download attached project 2. Open "Main" Scene 3. Press Play 4. Shoot into enemy "Spider" with "Projectile" usi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI becomes unresponsive when using AppUI Navigation and Event System is attached
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes