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EntryPointNotFoundException is thrown if iOSSupport does not exists when...
1. Make sure that PlaybackEngines does not contain iOSSupport 2. Create new project 3. Build and Run to tvOS 4. EntryPointNotFoundEx... Read more
[tvOS] UnityEngine.Apple.TV not documented in the scripting references
None of the properties in UnityEngine.Apple.TV.Remote are documented. See 'Remote.mem.xml' in '/Volumes/WD_Drive/Workspace/unity/Do... Read more
[iOS] Texture on device takes more memory than it should
To reproduce: 1. Open the attached project 2. Build for iOS with Profiler attached 3. Build with Xcode to iOS device 4. Open Profile... Read more
ArgumentException: GUILayout: error in FC Audio Tools extension
Steps to reproduce : - import the FC Audio Tools extension from the Asset Store - go to Window > FC Audio Tools > Wave Editor - pre... Read more
NullReferenceException in NGUI editor extension
Steps to reproduce : - import the NGUI package from the Asset Store https://www.assetstore.unity3d.com/en/#!/content/2413 - open an... Read more
[Shuriken] Rendering Order Changes When Particles Die
Steps to reproduce: 1. Download and import attached project. (Clouds.zip) 2. Open scene: main. 3. Play. 4. Inspect the clouds in ga... Read more
[Regression][5.4] Weird window with choosing project location is display...
Steps to repro: 1. Open Unity Launcher Window; 2. Click New button to open new project page; 3. Press Backspace button. Actual res... Read more
[LineRenderer] Line width becomes 0 when modifying the last position
Steps to reproduce: 1. Download and import attached project. 2. Open scene: DemoSceneSimple. 3. Play. 4. Click and drag on game vie... Read more
[Inspector][Rotation] Rotation value change in play mode is calculated i...
Repro steps: 1) Open project 2) Create a cube 3) Change Rotation X to 100 4) Enter Playmode and notice it is changed to ~80 5) Repea... Read more
[Animation] Keyframes can't be copy/pasted to a clip where associated pr...
Reproduction steps: 1) Open attached project 2) Open scene "TestScene" and 3) Select "TestAnimation" game object 4) In the Animatio... Read more
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