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[Visual Effect Graph] InvalidOperationException error is thrown on cance...
InvalidOperationException error is thrown on cancelling pCache file window in Point Cache Bake Tool. Steps to repro: 1. Create a ne... Read more
[Linux] A "Not Responding" dialog window opens up in the Player when the...
How to reproduce: 1. Open the attached project (SplashTest.zip) 2. Press Ctrl+B to build and select a build location 3. Notice the m... Read more
PackageInfo class isn't updated when changing package's location
How to reproduce: 1. Open the attached "1253197 repro" project 2. Open the Package Manager window from Window > Package Manager 3. S... Read more
Falling Rigidbody causes particles to faster when 'Emitter Velocity' is ...
How to reproduce: 1. Open attached project "Bug Reporting.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe "Rigidbody Tra... Read more
Loading Prefab in InitializeOnLoad returns null when it contains compone...
To reproduce: 1. Open attached project ('case_1254464.zip') 2. Observe the Console window Expected result: Message 'Load: exists(Tr... Read more
Project settings Localization Window breaks when fields are expanded
https://fogbugz.unity3d.com/f/cases/1254070/ How to reproduce: 1. Open the attached project 2. Open the Localization Settings (Edit... Read more
NullReferenceExceptions are thrown on Bolt install or project upgrade
NullReferenceExceptions appear in the log when using Unity 2019.4.0f1 for the first time with Bolt 1.4.12. These exceptions can be c... Read more
[iOS] Append and Replace build fails when trying to access a non-existen...
How to reproduce: 1. Create a new project 2. Navigate File > Build Settings 3. Switch Platform to iOS 4. Build for iOS 5. Build agai... Read more
Asset Store 'Complete Projects' overwriting Project Settings with no war...
How to reproduce: 1. Create new project 2. Open Window -> Asset Store (this will open up a browser) 3. Search for "Particle Pack" (... Read more
The context.interaction logs Multitap instead of Tap when clicked once
How to reproduce: 1. Open the attached "Multi-tap and tap input functionality (2019.3.15f1)" project 2. Open the Scenes/SampleScene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API