Search Issue Tracker
Fixed in 5.3.1
Votes
0
Found in
5.3.0a4
Issue ID
728663
Regression
No
[Shuriken] When scaling mode is set to local or hierarchy particle systems are scaled twice
Reproduction steps:
1. Open project: "ShurikenScaleMode"
2. Open scene: "Main"
3. Enter play mode
-You should see particle system with Scale set to (2, 2, 1) and Scaling mode set to Shape
4. Switch Scaling Mode to Local or Hierarchy
-Notice that particles have become two times larger as if scale is set to (4, 4, 4)
Note:
- See attached gif
- Only occurs when billboard mode is set to Local
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment