Search Issue Tracker
Fixed in 5.3.1
Votes
0
Found in
5.3.0a4
Issue ID
728663
Regression
No
[Shuriken] When scaling mode is set to local or hierarchy particle systems are scaled twice
Reproduction steps:
1. Open project: "ShurikenScaleMode"
2. Open scene: "Main"
3. Enter play mode
-You should see particle system with Scale set to (2, 2, 1) and Scaling mode set to Shape
4. Switch Scaling Mode to Local or Hierarchy
-Notice that particles have become two times larger as if scale is set to (4, 4, 4)
Note:
- See attached gif
- Only occurs when billboard mode is set to Local
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment