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0
votes
Not Reproducible

Unity crashes after changing graphics API from DX11 to DX9

DirectX

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Aug 01, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Create a new Unity project 2. Close it 3. Delete "Library" and "Temp" folders 4. Open that project 5. Go to P... Read more

0
votes
Fixed

Crash in Animation::CreateAnimatorGenericBindings when attempting to use...

Animation

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Aug 03, 2016

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Version/s: 5.4.0f3

To reproduce: 1. Open attached project 2. Play scene 3. Editor crashes Reproducible: 5.5.0a2, 5.4.0f3 Read more

0
votes
Duplicate

Substance material references are lost when changing build platforms

Deployment Management

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Aug 03, 2016

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Version/s: 5.4.0f3

Repro steps(gif attached): 1. Open "New Unity Project" project 2. In build setting switch to another platform - Substance material ... Read more

0
votes
Duplicate

The UI scales up in game view when moving the Game tab

Editor - Other

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Jul 28, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1.Open attached project. 2.Open "main" scene. 3.Open "Game" tab 4.Drag "Game" tab to right and release it(take a... Read more

0
votes
Fixed

Shader keyword is not serialized in the material file

Shaders

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Aug 03, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open case_819900-Shaders.zip 2. Open scene "1" 3. Drag and drop "ToggleTest" shader on material "Test1" 4. Sel... Read more

0
votes
By Design

Physics2D.Raycast() registers collision with EdgeCollider2D when camera ...

Physics2D

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Aug 03, 2016

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Version/s: 5.4.0f3

Game object with EdgeCollider2D does not collide with a Physics2D Raycast cast from screen point to mouse position when camera is se... Read more

0
votes
Fixed

Crash after selecting a substance material once build platform is switched

Substances

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Aug 04, 2016

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Version/s: 5.4.0f3

Repro steps: 1. Open "case_820207-New_Unity_Project" project 2. In build setting change platform 3. Exit build settings 4. In asset ... Read more

0
votes
Duplicate

[API Update] Script updater fails when project has assembly references i...

Scripting

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Jul 12, 2016

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Version/s: 5.3.1f1

Steps to reproduce the issue: 1. Open attached project. 2. "API Update Required" window appears. Click "I Made a Backup. Go Ahead!" ... Read more

0
votes
Won't Fix

[Android] When changing targetFrameRate with Multithreaded Rendering and...

Android

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May 31, 2016

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Version/s: 5.3.5p1

Reproduction steps: 1) Open "bugs_fps_change_blackframe.rar" project 2) Make sure that Multithreaded Rendering is enabled 3) Build a... Read more

0
votes
Fixed

In Unity 5.x two pass transparent shader fills depth buffer different th...

Shaders

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Jul 25, 2016

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Version/s: 5.3.6f1

How to reproduce: 1. Open the attached project in Unity 4.x and the only scene in it. 2. Observe first pass writes to the depth buf... Read more

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