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0
votes
Fixed

[Android][Adreno][OpenGLES3] Some skinned meshes aren't rendered when GP...

Android

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Jan 21, 2016

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Version/s: 5.3.1f1

To reproduce: 1) Open attached project and scene in it 2) Make sure GPU Skinning is enabled 3) Build and run on device (make sure it... Read more

0
votes
Postponed

There's no way to determine the reason behind each of multiple calls of ...

Assets Management

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Feb 25, 2016

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Version/s: 5.3.3p1

Steps to reproduce: First of all, multiple calls is by design so there's no bug in this aspect. 1. Open attached project 2. Open s... Read more

0
votes
By Design

Custom inspector stopped working after Unity update

IMGUI

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Feb 25, 2016

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Version/s: 5.3.3f1

To reproduce: 1. Open attached project 2. Open SceneA 3. Change the value of "someValue" with the slider in the custom inspector f... Read more

0
votes
Won't Fix

[UI][Panel] Setting Image to Tiled throws ArgumentException

UI

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Feb 26, 2016

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Version/s: 5.3.3p1

Repro steps: 1) Open the project and Main.scene 2) Look at the console 3) Create a new scene 4) Add a Canvas + Panel 5) Set Panel's ... Read more

0
votes
Won't Fix

Multiple shader variant _ALPHABLEND_ON w/ optional parameter alpha:premu...

Shaders

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Feb 12, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Create new "Standard Surface Shader" 2. Replace line 14 (#pragma surface surf Standard fullforwardshadows) wi... Read more

0
votes
Fixed

[iOS] Application not paused when Game Center overlay screens from Socia...

iOS

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Feb 04, 2016

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Version/s: 5.3.2p2

To Reproduce: 1. Build and run the attached project attached ("tvOS_functional_test_RAT") on iOS. 2. Click 'Authenticate' button to... Read more

3
votes
Won't Fix

NetworkLobbyPlayer does not sync initial Ready state for clients

Networking

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Feb 14, 2016

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Version/s: 5.3.2f1

How to reproduce: 1. Open attached project 2. Open scene MainScene.unity 3. Build to Standalone and run 4. Play the scene in the Ed... Read more

1
votes
Fixed

[IL2CPP] System.Array.Sort<uint> returns incorrectly sorted array

IL2CPP

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Feb 25, 2016

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Version/s: 5.3.2p4

To reproduce: 1. Open attached project 2. Open "Main" scene 3. Play the scene in the Editor 4. Set build platform to iOS 5. In the P... Read more

0
votes
Won't Fix

Nearly empty project takes 50+mb installed on iOS

iOS

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Feb 25, 2016

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Version/s: 5.3.3p1

How to reproduce: 1. Open attached project 2. Build to iOS and run 3. On the device go to the menu Settings -> General -> Usage 4. ... Read more

0
votes
Fixed

Links to target support installers in Build Settings are incorrect

Editor - Other

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Feb 26, 2016

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Version/s: 5.4.0b8

Links to target support installers in Build Settings are incorrect How we can reproduce it using the example you attached 1. Open ... Read more

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