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Editor crashes when you click in Editor window title bar while building ...
After clicking the Build button in the Build Settings window you can crash the Unity Editor by clicking on the main Unity Editor win... Read more
[GI] light is cast evenly to all directions from the object that has emi...
Reproduction steps: 1. Open attached project. 2. Open "textureEmissionToUniformExtreme" scene. 3. Go to "Window > Lighting > Scene" ... Read more
Data Loss of References in Scene Files
How to reproduce: 1. Open the previously-attached project in Unity 2. Open testScene 3. Select TestObject in hierarchy and notice th... Read more
Quitting editor while in play mode will cause scenes loaded additively t...
Steps to reproduce: 1. Open attached project 2. Open scene "TestScene1" 3. Run it and press "A". This will additively add "TestScen... Read more
[GI] Lightmap texture atlas rotates objects and causes aliasing in lightmap
Steps to reproduce: 1. Open attached project "773963.zip" 2. Open scene "repro" 3. Rebake lightmap 4. In game view, notice aliased ... Read more
[InputField][DecimalNumber] Input field doesn't clear when text is highl...
Reproduction steps(GIF attached): 1. Open attached project. 2. Open and play "Scene" scene. 3. Click on input field with first mouse... Read more
"Select Object" dialog shows Scene tab for ScriptableObject
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. In hierarchy, select "Monkey" GO 4. Notice that "Animal" comp... Read more
[iOS] iTunes Connect rejects all Unity apps that are referencing WatchCo...
Apple rejects all Unity apps that reference 'WatchConnectivity.framework with: 'non-public symbols in app: _LZ4_compressBound, _LZ4_... Read more
[IMGUI][OSX][Regression] Detached tab is not moved slightly with the cur...
Steps to repro: 1. Open Unity 5.4 on OSX; 2. Create new project; 3. Detach any tab (e.g. Inspector) from Editor layout by holding l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow