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Editor notification text's last word is cut off at certain window sizes
Steps to reproduce:1. Download attached project2. Select Tools > Notification Test3. Slowly change the Scene window size Expected... Read more
CustomPropertyDrawer with a lot of entries breaks text rendering
Steps to reproduce:1. Open user OC attached project2. Select the scriptableObject 'InininCase_00'3. Scroll till the first element le... Read more
[Android][VideoPlayer] Frames don't change and frameReady events aren't ...
Repro steps:1. Open user attached project2. Build and Run on Android3. Download any video4. "Prepare Video"5. "Seek" The frame has c... Read more
Upgrading a project from 2018.1 and below to 2019.1.0a9 fails with "pare...
Reproduction steps: 1. Open "case_1098251-CapsuleCast2D.zip" project Expected Result: The project opensActual Result: The Editor cra... Read more
[Windows] Application.targetFramerate is ignored when Time.captureFrameR...
If Time.captureFrameRate is set to > 0 in GenLockSync class, the actual frame time is as fast as possible, ignoring the targetFra... Read more
TestRunner assertions in OneTimeTearDown do not fail the test
Steps to reproduce:1. open attached project2. open testrunner window3. run editmode tests Actual: test are passingExpected: tests ar... Read more
SetResolution fullscreen parameter does not work on Linux
To reproduce:1) Open attached project and scene2) Build and run it for Linux3) Notice it has opened as non-full screen 1024780 windo... Read more
[Timeline] Editor Window Modes cannot be switched using hotkeys
Editor Window Modes (Mix Mode, Ripple Mode and Replace Mode) cannot be switched using hotkeys. Steps to reproduce: 1) Open a new uni... Read more
CreateAssetMenu fileName results in asset name being cut off when fileNa...
How to reproduce:1. Open attached project "CreateAssetMenu.zip"2. In Editor menu, select Assets -> Create -> FileWithDot ->... Read more
ENABLE_VSTU is not defined when VSTU is enabled
VSTU loaded logo is also missing in the About window for the same reason. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default