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WebGl - Mouse wheel doesn't work on IE11
Steps to reproduce the issue: 1. Open and build to WebGL attached project's scene "BugScrollWheel". 2. Open build with IE11. 3. Try ... Read more
[DrawMeshNow] materialIndex is being ignored and all submeshes are drawn
Repro steps: 1) Open DrawMeshNow project I attached and asd.scene 2) Notice three objects(1st drawn with DrawMesh(), 2nd - DrawMeshN... Read more
[TextRenderingPrivate] Crash upon updating asset store game.
Project crashes upon upgrade from 5.3 to 5.4. Issue seems to be IMGUI related. Repro steps: 1. Download Turn Based Ball Fight by F... Read more
[OSX] Game view shows garbage when no cameras rendering
To reproduce: 1. Open attached project 2. Look at the game view Expected result: the game view is black/grey, as there are no camera... Read more
[WSA] Null Pointer in IL2CPP
Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more
Script updater fails to run to completion when updating Boo scripts
How to reproduce: 1. Open attached project 2. Allow the API Updater to run - Note an error occurs: APIUpdater encountered some iss... Read more
[OSX][NVIDIA][entreprise support] UI elements flicker when they are move...
Reproduction steps: 1) Open attached project "FlickeringUITest" 2) Open scene "MainScene" 3) Make sure you can see both Scene window... Read more
Particles aren't rendered after being moved back in front of camera
Steps to reproduce: 1. Open attached project 2. Open scene "scene1" 3. Make sure that only game view is visible 4. Run scene 5. Cli... Read more
Unity API access errors are logged in even in a valid use-case
How to reproduce: 1. Open attached project 2. Select the Editor/SelectMe.asset file in the Project window - Note the error thrown ... Read more
[Editor] Can’t select multiple object in Scene view by Command or Ctrl c...
Reproduction steps: 1) In any project create two cubes 2) Try selecting them both by holding Command or Ctrl button and clicking on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow