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Some Diagnostics Preference options have cut off descriptions and Reset ...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > Diagnostics3. Observe Diagnostics Options and Butto... Read more
2D Preference Settings description padding is not uniform with the rest ...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > 2D3. Observe 2D Preference options description padd... Read more
2D Preference Settings description padding is not uniform with the rest ...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > 2D3. Observe 2D Preference options description padd... Read more
"Missing" ScriptableObjects do not throw NullReferenceExceptions when ac...
How to reproduce:1. Open the attached Project "testProject" and load Scene "SampleScene"2. In the Project Window delete the Asset "t... Read more
Profiler Preference Settings padding is not uniform with the rest of Pre...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > Profiler3. Observe Profiler Preference options desc... Read more
Graph Preference Settings description padding is not uniform with the re...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > Graph3. Observe Graph Preference options descriptio... Read more
Jobs Preference Settings padding is not uniform with the rest of Prefere...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > Jobs3. Observe Jobs Preference options description ... Read more
Using SteamVR as OpenXR runtime does not recenter the view when using Op...
Steps to reproduce:1. Open the attached user's project from the Google Drive "VRProject.zip"2. Make Sure SteamVR is set as OpenXR Ru... Read more
The Eye buttons icon is no longer centered when clicked and in its Hidde...
How to reproduce:1. Open up any project2. Create an "Animator Controller" in Project View and open it3. Observe the "Eye" in the top... Read more
HDRP Custom Color Buffer documentation is missing
How to reproduce:1. Open any project with Shader Graph and HDRP added2. Create a ShaderGraph3. Create a Custom Color Buffer node4. R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project