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[Remote Config] User isn't notified about settings/ rules getting discar...
User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more
PostProcessEvent.BeforeTransparent does not work on LWRP for custom post...
Steps to reproduce: 1. Open User-supplied project 2. Open and run Scene "SampleScene" 3. Open and Enable the Frame Debugger. Expect... Read more
[HDRP] Model icons are black or show models with no lighting on them whe...
How to reproduce: 1. Create a new HDRP template project 2. Go to Assets/ExampleAssets/Models folder in the Project Window 3. Reimpor... Read more
Rendering breaks on some Chinese characters
How to reproduce: 1. Open the attached FontTest.zip project 2. Build for iOS and deploy the Xcode project to the iOS device Actual:... Read more
SaveScene is triggered on starting play mode even if the scene is not di...
To reproduce: 1. Open attached project 2. Open Project Settings, select "Editor" and enable "Enter Play Mode Options (Experimental)"... Read more
Playable Behaviour array property is not shown in the Timeline curve editor
How to reproduce: 1. Open the attached "PlayableTrackArray.zip" project and open "SampleScene" 2. Open the Timeline window 3. In the... Read more
[UWP Support] Welcome message is truncated when installing UWP Support S...
At the time of installing UWP Support Setup, Welcome message is truncated. "Setup" word is not visible Steps to Reproduce: 1. Crea... Read more
Package version is not updated when version is changed in package.json file
How to reproduce: 1. Open attached project ("Reproz.zip") 2. Open Package Manager window (Window->Package Manager) 3. Find BUG REPOR... Read more
Subemiter's Emission position is not the same when emitted by the Parent...
How to reproduce: 1. Open the attached project 2. Go to the "ParentedParticles" Scene 3. Click on the "Parent system" in the Hierarc... Read more
Windows build path BundleName does not handle large file paths
Steps to reproduce: 1. Open User-supplied project 2. Go to Addressables -> Build - > Build Default Script Expected: the build fini... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection