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[UIElements] Experimental.UIElements styles on hover event are reapplied...
Steps to reproduce: 1. Open attached project 2. Go to "UIElementsExamples"->"05_Controls" 3. Open Profiler window 4. In Profiler pr... Read more
Setting custom icon to a script via Debug inspector doesn't work
Steps to reproduce: 1. Download and open the attached project 2. Create a new script 3. Add the "xy" icon as the script icon via the... Read more
Unity freezes/stops logging when out of drive space, no error given
Reproduction steps: 1. Fill up the disk, which has Editor.log file, leave some MB free space 2. Open repro project 3. Press play 4. ... Read more
[UNet] IndexOutOfRangeException is thrown after restarting Editor and re...
To reproduce: 1. Open project attached by the user 2. Build it (Mac standalone) 3. In the build click option "Server only" 4. Hit pl... Read more
[IL2CPP] Build fails with error: Attempting to constrain a value of type...
To reproduce: 1. Open project attached by the user 2. Build it for iOS or Android with IL2CPP backend Expected: Unity successfully ... Read more
[Linux Editor] The checkboxes in the "Static" menu are not displayed
Steps to reproduce: 1. Open any project. 2. In Hierarchy window, select any GameObject 3. In Inspector window, press the arrow icon ... Read more
[Windows] TransformChangeDispatch::GetSystemInterested crashes on projec...
To reproduce: 1. Download attached project "CrashBug.zip" which user attached in email and open in Unity 2. Create a new scene 3. A... Read more
Unity crashes when trying to compress the files with SevenZipCompressor....
Steps to reproduce: 1. Open the attached project 2. Open the TEST scene 3. Play the scene 4. Observe the crash Actual result: Unity... Read more
Event.current.capsLock returns false, when capsLock is on, but capsLock ...
To reproduce: 1. Open attached project "CapsTest.zip". 2. Open and Play "Test" scene. 3. Press "Caps Lock" on key board, and check t... Read more
[Shaders] Shader _Time value isn't updated when there isn't a Camera in ...
Shader _Time value isn't updated when there isn't a Camera in the Scene. When you don't have a camera in the scene, just a Canvas s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI becomes unresponsive when using AppUI Navigation and Event System is attached
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes