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[Android] FrameBufferFetch renders UI Vertex Color incorrectly
How to reproduce:1. Open the attached “IN-36566” project2. Open the “SampleScene” and observe the UI in the Game View3. Build the pr... Read more
[Android] Build freezes on Android TV devices
How to reproduce:1. Open the attached “IN-36803“ project 2. Put Android TV device in the same network3. In the Build Settings enable... Read more
[Android][Universal RP] Lens Flares are corruptly rendered when Renderin...
How to reproduce:1. Open the project “Empty google”2. Build And Run the “Homebase” Scene on an Android device3. Observe the Player E... Read more
IL2CPP Project Settings are not saved automatically when changing them i...
Reproduction steps:1. In the “{Project Root Folder}/ProjectSettings” folder open “ProjectSettings.asset” file with any text editor2.... Read more
Distance not calculated correctly between the interactor and interactabl...
Reproduction steps: 1. Open user attached project "TestTargetFilter.zip"2. Open Window > Analysis > XR Interaction Debugger3. ... Read more
[Documentation] Issues in the VisualEffect.outputEventReceived Scripting...
Scripting API page: https://docs.unity3d.com/ScriptReference/VFX.VisualEffect-outputEventReceived.html Issue 1: Description contains... Read more
[iOS] Touch Input freezes when disabling autorotation
How to reproduce:1. Open the attached Project "RotateBug"2. Build and Run the Scene "SampleScene" for iOS3. In the Build, when the t... Read more
Crash on Transform::FlushDelayedSetDirty when undoing duplication of a c...
Reproduction steps:1. Open the attached user's project ("Tru..2021")2. Open scene "Scenes/SampleScene"3. In the scene hierarchy, exp... Read more
MultiColumnListView silently stops updating if you call RefreshItems fro...
If you get confused and call MultiColumnListView.RefreshItems() from inside a bindCell callback (obviously a bad idea, but I didn't ... Read more
[Linux] Crash on DisconnectGtkSignal(void*, GtkCallbackResponse (*)(), v...
Reproduction steps:1. Create a new 2D Platform or Lego microgame project2. Go through the tutorial Expected result: Unity Editor doe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Unclear "Failed to start primary listening socket" error when launching the Multiplayer Play Mode second player and many Unity instances are running