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Tilemap Focus filter remains active in Scene View after closing the Tile...
How to reproduce:1. Create a new Unity project2. Create a 2D > Tilemap3. Open the Tile Palette window and create a new Tile Palet... Read more
Unity crashes on Visual Studio debugger when there is a breakpoint on a ...
How to reproduce:1. Download, extract and open user's attached project (Crash on Ref.zip)2. Open "MyScripty" script from the project... Read more
[Android][VideoPlayer] Several frame ready events are skipped when repla...
Repro steps:1. Open user attached project2. Build and Run on Android3. Find the video called "MZ 103"4. "Prepare Video"5. "Play" and... Read more
InputSystem preview breaks compilation with 2018.3.0b6 and later Unity ...
Steps to reproduce:1. Open user attached project Expected result: There should be no errors in the consoleActual result: There are e... Read more
[iOS][Metal] Bloom of Post-processing causes flickering white glitches
To reproduce: 1. Download attached project "TestPP.zip" and open in Unity2. Open "TestPP" scene3. Ensure that Metal Graphics API is ... Read more
Activated second display is not rendering when running the project in St...
To reproduce:1. Open attached project "physicsRaycasterBug.zip"2. Build for Standalone and run3. When ran, observe results with dual... Read more
Mutiple instances of same material created after accessing renderer.mate...
To reproduce:1) Open attached project and scene2) Play itNote: Make sure you don't click game view for now3) Select the cloned model... Read more
[macOS] Creating a Texture2DArray with a YUY2 TextureFormat crashes the ...
How to reproduce:1. Open the submitted project2. Open the scene 'SampleScene'3. Enter Play Mode Expected result: 'Texture creation f... Read more
CullAllVisibleLights consume too much CPU when only baked lights are use...
To reproduce:1. Open attached project2. Build and run for Android with development mode checked3. Connect profiler and drill down to... Read more
IL2CPP ignores CDECL calling convention attribute
Steps to reproduce:1. Download 1083396_repro.zip project2. Switch platform to UWP3. Build project on IL2CPP backend4. Open Visual St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default