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CheckDisalowAllocation fatal error when selecting game object in the sce...
How to reproduce: 1. Open the attached project 2. Open Proto_map_00 scene 3. Try selecting one of the game object in the scene view ... Read more
[tvOS] Gamecenter ShowLeaderboardUI/ShowAchievementsUI don't work on App...
To Reproduce: 1. Build and run the attached app on an Apple TV (might be necesarry to update provisioning profiles for it work). 2.... Read more
[Asset Bundles][Shaders] When building bundles from a closed scene more ...
To reproduce: 1. Extract the project ("repro.zip") 2. Go to the Client/Bundles folder and delete its contents. 3. Open attached proj... Read more
Unexpected recursive transfer of MonoBehaviour error on importing package
On importing asset project "Love/Hate" "Unexpected recursive transfer of MonoBehaviour. MonoBehaviour 'Farmer' is being transferred... Read more
Asset packages list is not alphabetically sorted
Asset packages list is not alphabetically sorted 1. What happened Asset Packages list is not alphabetically sorted 2. How we can re... Read more
[Shuriken] Multi particle editor does not allows scaling the window
Steps to reproduce: 1. On fresh new project create a particle system. 2. Select it. 3. In inspector, over particle system component... Read more
Asset Packages window does not show names with symbols
Preconditions: You have several asset packages imported (with names containing /, ', & symbols. 1. Open Unity. 2. Press New. 3. P... Read more
Shader Render Queue Changes doesn't properly reflect in Material m_Custo...
To reproduce: 1.Create new project, import attached "CustomShader.shader" file. 2.Change project settings in Project Settings > Edit... Read more
WebGL Build fails with error: use of undeclared identifier '____encoderC...
How to reproduce: 1. Open attached project 2. Build to WebGL - Note the build fails with the compiler failing to generate LLVM bit... Read more
[AnimationController] Clicking on an Animator transition makes Unity hang
Repro steps: 1. Open DoorA Animator Controller in the Animator window. 2. Start clicking on the states/connections (i.e. Idle to ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow