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Project crashes when calling CommandBuffer.SetGlobalConstantBuffer with ...
How to reproduce: 1. Open attached project "CommandBufferNullCrash.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe the cr... Read more
[Shuriken] MissingReferenceException thrown when undo operation is perfo...
When "Show Bounds" Enabled or Disabled earlier from Particle Effect Panel in the scene view and Undo operation is performed then it ... Read more
[TMP] "Array element out of bounds" exception thrown on creating TMP Sty...
After resetting TMP StyleSheet, On creating TMP StyleSheet field "Array element out of bounds" exception is thrown refer to the atta... Read more
[URP] Imported model objects don't have the correct shader set during th...
How to reproduce: 1. Open the attached project named "Case_1251168" 2. Select the "africanAmerican_f_01.glb" object in the Project w... Read more
[Mobile Notifications] Errors are endlessly thrown when loading a new sc...
Errors: "SerializedObject target has been destroyed" Reproduces on Windows and Mac. Possibly related to the Icon adding GUI element... Read more
[Test Runner] Async test methods fail with Task return type
How to reproduce: 1. Open user's attached "Bug Report Example.zip" project 2. Open Test Runner window 3. Make sure "PlayMode" is sel... Read more
Timeline's animation with textures memory is not unloaded when a new emp...
How to reproduce: 1. Open attached project "LeakTest.zip" and scene "SampleScene" 2. Enter Play mode 3. Press space and wait 5 sec... Read more
[IMGUI] "Edit Collider" button is overlapping with the "Is Trigger" chec...
In Box Collider, "Edit Collider" button is overlapping with the "Is Trigger" checkbox. refer attached screenshot Steps to repro: 1.... Read more
2a10 Event and Is Units Missing Icon
[Original Issue Link|https://support.ludiq.io/communities/5/topics/4958-2a10-event-and-is-units-missing-icon] - Raised and Confirmed... Read more
[DeviceSimulator] Screen class returns wrong measurements when using a c...
Repro steps: 1. Open QA attached project repro_1249596 2. Notice the width height and current resolution are reported correctly 3. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation