Search Issue Tracker
[UIElements] CPU usage increases by 2-5% and GPU usage by 7-11% when a s...
Reproduction steps: 1. Open attached project "1184068_UIElements_animation" 2. Oper the Task Manager 3. In the Editor top menu, pres... Read more
An available draw mode is not selected when switching Scriptable Render ...
How to reproduce: 1. Open the attached 'project-1190565.zip' project 2. Observe the current draw mode (Shadow Cascades) 3. Open Proj... Read more
[macOS] Only one Display is shown in the Build when using multiple monitors
How to reproduce: 1. Open the attached project ("case_1189910-Project.zip") 2. Go to top toolbar's File->"Build And Run" 3. Wait for... Read more
[LWRP][Android] Screen of application is black when apk is built with co...
To reproduce: 1. Extract UnityRenderingWithLWRPBug.zip 2. Open the command line and build the project through there 3. Use: "C:\Prog... Read more
[Remote Config] Cursor does not change to Edit mode when Editing fields ...
Cursor does not change to Edit mode and keeps displaying the default arrow icon when Editing fields in Remote Config window. Refer t... Read more
Shader Graph freezes when creating a new field with custom name
How to reproduce: 1. Open the "shadergraph_is_broken.zip" project 2. Open the "New Shader Graph1" Shader Graph 3. Press + on the Fie... Read more
[Remote Config] "Rollout percentage" value gets overlapped when its valu...
"Rollout percentage" value gets overlapped when its value is 100. Refer the attached screenshot Steps to reproduce: 1) Create a new... Read more
[Remote Config] The default "Settings Config" text gets overlapped on sh...
The default "Settings Config" text gets overlapped on shrinking the Remote config window. Refer the attached screenshot Steps to re... Read more
Character Controller gets stuck when passing under a Mesh Collider
Reproduction steps: 1. Open the attached project named Case_1184164 2. Open a Scene named "Classic_E01_F01" 3. Enter Play mode 4. Tr... Read more
[URP] Prefab Previews are black when using the 2D Renderer in URP
To repro this - download this small project - open the sample scene - notice that in the Assets folder there is a small arrow sprite... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated