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Button's background color does not fully transition back to its original...
How to reproduce:1. Open the attached project “UITK MR.zip“2. Open Scene “Menu“3. Enter Play Mode4. Hover over the “Host“ button and... Read more
Class member becomes null when loading the first addressable scene
Reproduction steps:1. Open the attached project “AddresablesRepro“2. Open “Assets/Scenes/main_1.unity“ Scene3. Enter Play mode4. Aft... Read more
The GameObject flies around in circles instead of straight down when usi...
Reproduction steps:1. Open the attached project “ENT_Flex_Repro“2. Open “Assets/OutdoorsScene.unity“ Scene3. Enter Play mode Expecte... Read more
Test with InputTestFixture fails or causes other tests to fail when runn...
Reproduction steps:1. Open the attached project "InputTestFixtureBugSample"2. Open the Test Runner window and switch to "PlayMode"3.... Read more
[Silicon] Console errors "BuildFailedException: Incremental Player build...
Reproduction steps:1. Open the attached "BuildFail" project2. Go to File > Build Settings3. Select the Target Platform “macOS”4. ... Read more
Slider Component Normal Color property does not change in Scene and Game...
Reproduction steps:1. Open the attached "SlideVSDropdown" project2. Open "Assets/Scenes/SampleScene.unity" scene3. In the Hierarchy ... Read more
[Android] WebCamTexture does not initialize in builds
How to reproduce:1. Open the attached “IN-37535” project2. In File → Build Settings click Build3. Connect a device to your machine4.... Read more
[URP]Discolored bands appear when using OpenXR with shadow cascade edges
Reproduction steps: 1. Open user attached project "TestOXRBug.zip"2. Open File > Build Settings3. Click “Add Open Scenes”4. Click... Read more
FPS of the Ray Traced scene significantly drops when turning Path Tracin...
How to reproduce:1. Open the user-attached project “hdrp_dxr_slowdown_bugreport”2. Open the “OutdoorsScene” scene3. Enter the Play M... Read more
Baked light doesn't fit the Shadow Atlas when the Shadow Update Mode is ...
Reproduction steps:1. Open the attached “UnityBugBakedCachedShadows.zip“ project2. Open the “Assets/OutdoorsScene.unity” Scene3. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project