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[Forward] Additional mixed directional lights incorrectly use shadowmask
When multiple mixed directional lights are used in the scene, shadowmask fails to fade between realtime and baked shadows correctly ... Read more
Clicking on the UI Scrollbar does not move the handle to the click position
To reproduce: 1. Open the project, attached by the user (BugReport.zip) 2. Open the "scene" scene 3. Enter Play mode 4. Click in th... Read more
Object with smaller scale than 1.5 does not wake when reversing the spee...
To reproduce: 1. Open attached project; 2. Open "BugTest" scene; 3. Enter Play mode; 4. Press "Open" button; -Notice both doors (Sli... Read more
FBX file import by AssetPostprocessor causes avatar creation fails
Steps to reproduce: 1. Open user attached project ("ImportTest") 2. Reimport the Assets/FBX/sample_human_v02.fbx 3. Observe the "ava... Read more
Using undo, Skinned Mesh is not removed
After you add a skinned mesh component to a game object, using undo, skinned mesh is not removed To reproduce: 1. Create new projec... Read more
Editor crash on AwakeFromLoadQueue::DetermineQueueIndex after duplicatin...
The editor crashes when a Child game object, containing water prefabs (from "Low Poly Water GPU" asset) is duplicated. To reproduc... Read more
Copy and pasting Animator State Machine changes "Default state" to the m...
To reproduce: 1. Create new project. 2. Create new "Animator Controller" in Project window, and open it in the Animator window. 3. C... Read more
Console won't show text if it contains "non-ASCII" characters
Empty eкror "Cannot create FMOD" is thrown when AudioType in request differs from actual file type To repro: 1. Run server.js fro... Read more
"Streaming of '' on this platform is not supported" if filename does not...
If filename in url passed to GetAudioClip does not have and extension or url leads to folder "Streaming of '' on this platform is no... Read more
Undo.RecordObjects does not record the X or Z positions of transforms
How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Open the Physics Simulation window 4. Click "Collect Rigidbo... Read more
All about bugs
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Latest issues
- Editor freezes briefly when "multi-selecting" TextMeshPro GameObjects In the Hierarchy window in Prefab Mode, if 5 or more Inspector windows are open
- OnEndDrag event not triggered when losing Editor focus during simultaneous Left and Right mouse drag
- Texture displays visual artifacts and has a broken aspect ratio when it is imported in RGB 48-bit format
- Diagnostic Warning Resets When Navigating Away and Returning to Diagnostics Settings
- Checkbox Collides with Text in Shader Graph Preferences Settings