Search Issue Tracker
[Android] Placeholder text changes when pressed on the Input Field
Steps to reproduce: Open the "ui-uitoolkit-imgui-ugui" project Go to File > Build Settings Make sure that the "IMGUI_scene" Scene... Read more
Built game is almost pitch black if Post Processing is enabled on the pl...
How to reproduce:1. Open the attached project “IN-38774.zip“2. Open the Build Settings (Edit > Build Settings)3. Build And Run Ex... Read more
Inspector override marker UI is not updated after "Apply All"
When the Inspector UI mode is set for UIToolkit, the override marker against a public scripted variable is not updated after using A... Read more
[iOS] Gyroscope spins even when device is put on a flat surface
Steps to reproduce: Open the "Sensors-TestProject" project Go to File > Build Settings Build to the iOS Platform In the applicati... Read more
DBuffer decals do not affect ambient lighting correctly
When using decals in DBuffer mode, any ambient lighting is samples using the normals of the "underlying" surface. Steps to reproduce... Read more
Directional Light Shadow glitches when the Shadow Strength value is changed
Reproduction steps:1. Open the attached project “ShadowProject”2. Open the “Asset/Scenes/SampleScene.unity” Scene3. In the “File>... Read more
"HTTP/1.1 404 Not Found" error is thrown when trying to copy a file usin...
Reproduction steps:1. Open the attached “My project (14).zip“ project2. Open the “SampleScene” scene3. Enter Play mode and observe t... Read more
Memory leaks and the Editor crashes eventually when in Play mode
Reproduction steps:1. Open the attached “MemoryLeakIssue-2023.2.zip“ project2. Open the “01-Boot” scene3. Press the “F5” key and cli... Read more
Building for Android fails when Development Build is checked on M1
How to reproduce:1. Open the attached “IN-36591” project2. In the Build Settings check Development Build and Build App Bundle (Googl... Read more
Diagnostics Warning Logo is difficult to see in Light Mode
Steps to reproduce:1. Open new Unity project2. Got to Preferences -> General window3. Set the Editor Theme to Light4. Go to Prefe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations