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1
votes
Won't Fix

[DirectX12] Crash on launching Unity with DX12 setup on latest Nvidia dr...

Windows

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Oct 17, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b7, 2020.1

Reproduction steps: 1. Make sure that the Editor is being opened on an external display (See Notes for how-to) 2. Open any project w... Read more

2
votes
Fixed

SVG's Linear Gradient values aren't rendered in the Scene when using a s...

Package: Vector Graphics

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Nov 19, 2019

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Version/s: 1.0.0-preview.13, 2.0.0-preview.10

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Inspect the Scene View Expected result: Both GameOb... Read more

6
votes
Fixed

[Android] [Vulkan] Video is flipped upside down when being built to the ...

Mobile

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Oct 30, 2019

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Version/s: 2019.2, 2019.2.10f1, 2020.1

To reproduce: 1. Open attached project 2. Build and run to Pixel 3 3. Rotate horizontally the phone and check the video Actual resu... Read more

1
votes
By Design

[HDRP] Particles are ghosted when Temporal Anti-Aliasing is enabled in P...

Package: Scriptable Render Pipeline HD

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Nov 01, 2019

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Version/s: 5.2.3

How to reproduce: 1. Open the VM -> Bug Attachments -> project -> '1195582-Ghosted-particles-TAA.zip' project (more information in E... Read more

0
votes
Fixed

[Sprite Editor] Horizontal and Vertical scrollbar doesn't work for "Seco...

Package: 2D Sprite

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Nov 20, 2019

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Version/s: 1.0.0

Horizontal and Vertical scrollbar in "Secondary Textures" under Sprite Editor drop-down menu doesn't work. Refer attached video Ste... Read more

1
votes
Won't Fix

[Mono][Android] Accessing any class/instance member with an "AggressiveI...

Mono

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Nov 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.3f1, 2019.3, 2020.1

To reproduce: 1. Open the user's attached project 2. Make sure Mono is selected as scripting backend, IL2CPP does not reproduce the ... Read more

0
votes
Fixed

[Terrain] Editor crashes on applying/removing branch material of the sta...

Terrain

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Nov 20, 2019

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Version/s: 2019.3.0b1, 2019.3.0b12

Editor crashes on applying/removing branch material of the static Tree. Steps to repro: 1. Open the attached. 2. Tree game object >... Read more

0
votes
Won't Fix

[MacOS][Data Pipeline] Editor crashes when Data pipeline Graph is used o...

Package

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Nov 08, 2019

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Version/s: 2019.3, 2019.3.0b5

Reproduction steps: 1. Open "DataPipeline-PackageDrop.zip" project and "ProceduralTerrain" scene 2. Enter Play mode 3. "Window" -> "... Read more

1
votes
Duplicate

Terrain shape doesn't match the collision surface when Heightmap Resolut...

Terrain

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Nov 19, 2019

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Version/s: 2019.3.0a5, 2019.3.0b11, 2020.1

To reproduce: 1. Open attached project ("case_1199680.zip") 2. Press Play 3. Observe the Sphere Game Object Expected result: The Sp... Read more

0
votes
By Design

[iOS] Input.touchCount returns a lower value than expected when touching...

iOS

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Oct 31, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

Steps to reproduce: 1. Open user's attached project "TouchExample.zip" 2. Build for iOS and deploy the Xcode project to the iOS devi... Read more