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0
votes
Fixed

String is cleared after scene reload when it contains more than 69 chara...

Scripting

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Jul 19, 2019

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Version/s: 2019.3.0a1, 2019.3.0a4

How to reproduce: 1. Create a new project 2. Create a new Gameobject 3. Change the Gameobject name to "abcdefghijabcdefghijabcdefghi... Read more

0
votes
Fixed

Mobile Notifications - Errors with Notification icons are drawn over the...

Package: Mobile Notifications

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Jul 22, 2019

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Version/s: 1.0.2

When selecting a texture to use as a Mobile Notification icon on Android, if you select a texture that can't be used then an error m... Read more

1
votes
Won't Fix

[Android ] Videoplayer with 1080p freezes when being transcoded with cod...

Mobile

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Jul 17, 2019

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Version/s: 2018.4.1f1

To reproduce: 1. Open attached project 2. Press on video and make sure that transcode is checked, dimensions set to Original 1920x10... Read more

0
votes
Fixed

[Build Pipeline, Meshes] Mesh Optimization is not using enabled Material...

Graphics - General

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Jul 19, 2019

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Version/s: 2017.4.29f1

To reproduce: 1. Open attached project "ShaderTest copy.zip", scene Start 2. Build and Run the project 3. Observe the model in built... Read more

0
votes
Fixed

[Mobile Notifications] NullReferenceException occurs if the settings ass...

Package: Mobile Notifications

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Jul 22, 2019

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Version/s: 1.0.2

If you delete the Mobile Notifications Settings asset while viewing it via the Project Settings Window, several NullReferenceExcepti... Read more

1
votes
Fixed

[Mobile Notifications] Unfriendly name used in asset folder structure w...

Package: Mobile Notifications

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Jul 22, 2019

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Version/s: 1.0.2

When the Mobile Notifications package is installed, it creates a settings asset in the following location: Assets/Editor/com.unity.... Read more

0
votes
Not Reproducible

Package Manager - NullReferenceException occurs when removing a package ...

Packman

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Jul 22, 2019

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Version/s: 2019.3.0a10

If you are only viewing the packages in your project and remove one, a NullReferenceException will occur in the console: Package Ma... Read more

0
votes
Fixed

Test Framework - Grammatical error in package description text

Package: Test-Framework

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Jul 22, 2019

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Version/s: 1.0.18

When viewing the description of the Test Framework package in Package Manager, the description states: "Test framework for running ... Read more

0
votes
Fixed

ProBuilder - GUI Layer components are used in the Runtime Examples

Package: Probuilder

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Jul 22, 2019

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Version/s: 4.1.0

When you installed the ProBuilder runtime examples via Package Manger, the following warning appears in the console: Component of t... Read more

0
votes
Fixed

Ping highlight does not mark a folded child GameObject in the Hierarchy ...

Scene Hierarchy

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Jul 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce: 1. Open user-submitted project (WrongPingDraw) 2. Open the 'SampleScene' 3. In the Hierarchy window Unfold the Gam... Read more

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