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[Gradle][Proguard] Build fails giving confusing error about 11 duplicat...
How to reproduce: 1. Open the attached project 2. Set "Android" as the current target 3. Set "Gradle" as the build option 4. In play... Read more
Android build fails but "Build completed with a result of 'Succeeded'" m...
How to reproduce: 1. Open the attached project 2. Set "Android" as the current target 3. Set "Gradle" as the build option 4. In play... Read more
[MSE] Light Probes are not loaded additively
Reproduction steps: 1. Open the attached project "Additive Loading Testing.zip"; 2. Open the "CameraScene.unity" scene; 3. Enter a p... Read more
Editor crashes on Scripting::BackingArrayFieldForListOfT when importing ...
Steps to reproduce: 1. Download attached project 2. Open project Results: Editor crashes while importing. Note: upgrading project ... Read more
Timeline animation root motion velocity not affected by object scale
Steps to reproduce: 1.Open attached 'TimelineScaleIssue.zip' Unity project 2.Open ‘Timeline_scale_issue' scene 3.Enter Play mode Ex... Read more
Baked directional lightmaps are not fetched correctly with custom lightm...
Steps for reproduction: 1. Download and open the LightmapInstancedPrefabs project from the comments section 2. Open BakeLightmapPre... Read more
Last frame of an unloaded scene is shown instead of newly loaded scene w...
Steps to reproduce: 1. Download and open the latest attached project(OC Link) 2. Uncomment line 76 in the UIDashBoardController.cs ... Read more
Unity crashes when importing FBX files with non-constant out of range an...
Crash happens with stack trace "fbxsdk::KFCurve::EvaluateIndex" To reproduce: 1. Import user's FBX file to Unity Reproduced in: 5.... Read more
[UWP] Debugger works incorrectly in certain scenarios
Reproduction steps: 1. Build the the attached project to UWP with C# projects enabled 2. Put a breakpoint on Line 9 and Line 10 3. ... Read more
Synchronization Context "send function" should post and wait
https://forum.unity3d.com/threads/synchronizationcontext-send-to-main-thread-fails.483144/ await Task.Run( (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI becomes unresponsive when using AppUI Navigation and Event System is attached
- Freeze/crash with multiple StackTraces when opening a specific project
- Crash on TypeContainer<int>::rtti when deleting a Render Texture that is used by the Main Camera
- Multiple ArgumentExceptions are thrown when adding a VisualTreeAsset with Sprite Glyphs to a UIDocument
- Color Node Alpha slider displays incorrect value when viewed in Shader Graph