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SubEmitters appear far away from their spawn position if particles are d...
Steps to reproduce: 1. Open attached project 2. Open scene "DemoSceneParticleSystem" 3. In hierarchy, select "ParticleSystems/Light... Read more
Invalid AABB inAABB when using font which has line spacing set to 0
Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Notice "Invalid AABB inAABB" error in console. Also, double-c... Read more
Cannot select objects from scene view if rendering to a texture during O...
Steps to reproduce: 1. Open attached project 2. Open scene "picktest" 3. Make sure that cube is visible in scene view 4. Run the sc... Read more
After deleting Tag and reopening the scene, deleted tag is shown again
How to reproduce: 1. Open the attached project 2. Open test scene 3. Expand Parent is hierarchy and select Cube 4. Notice it has PDF... Read more
Setting Texture through MaterialPropertyBlock doesn't affect objects rea...
Reproduction steps: 1. Open the attached project 2. Open scene "Scene" 3. Press Play 4. Notice that object whose Texture was set th... Read more
Not possible to type to InputField if required tag to make changes with ...
How to reproduce: 1. Open the attached project 2. Open MainScene scene 3. Expand Parent and select Cube 4. Go to Add Tag 5. Create n... Read more
Rigidbody2D with Interpolate and Start Asleep flickers after AddForce
Reproduction steps: 1. Open the attached project (ReproProject.zip) 2. Open and play the "Test Scene" 3. Press anywhere on the game ... Read more
[WebGL] Application.ExternalCall throws exception if called function is ...
-e: see title, for Webplayer it just does nothing in that case and throws no exception or error -repro: --make a scene with Applica... Read more
Unloaded scene is removed from hierarchy after exiting playmode
Steps to reproduce: 1. Open attached project "769613.zip" 2. In project tab, open folder "_Scenes" 3. Open scene "test dont kill me... Read more
[GLCore] Shader compiler tries to assign float to vector3
Steps to reproduce: 1) open users attached project 2) check console GLSL compilation failed: ERROR: 0:76: Incompatible types (vec3 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow