Search Issue Tracker
Fixed
Votes
0
Found in
5.2.0f3
Issue ID
726645
Regression
No
BaseMeshEffect mesh.colors produce wrong color
Steps to reproduce:
1. Download attached project "MeshColors.zip" and open it
2. Notice that image element ("BaseEffectTest") in canvas is different color than is set in its inspector window
Note: Possible workaround is changing mesh.colors to mesh.colors32 in code
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The cursor moves into wrong place when renaming folder/asset
- Assertion error "(dx - width < padding) || (dy - height < padding)" when using Pack Preview
- [Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex of snapshots only reports -1 or 0 instead of the MemLabel used for allocations made from any call site.
- [Vulkan] Artifacts appear in the Player when using Screen Space shadows with orthographic camera
- Errors OnGUIDepth changed & GUIUtility:ProcessEvent when opening Textures with Third Party App
Wahooney
Oct 05, 2015 15:23
This is still an issue in 5.2.1.