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0
votes
Fixed

Lightweight SRP and Lightweight SRP VR templates don't build on UWP

Graphics - General

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Apr 12, 2018

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Version/s: 2018.1.0f1

It fails with these errors: Shader error in 'Hidden/LightweightPipeline/ScreenSpaceShadows': unsupported shader api at /ProgramData... Read more

3
votes
Fixed

[UWP] Input field's blinking cursor position can't be change on devices ...

Universal Windows Platform

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Feb 15, 2018

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Version/s: 2017.3.1p1

Steps to reproduce: 1. Download 1002834_repro.zip 2. Switch to UWP 3. Build project 4. Open the project in VS and deploy to device ... Read more

0
votes
Fixed

[Video] Buffer overflow warning when we change playback speed of video p...

Video

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Apr 12, 2018

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Version/s: 2018.2.0a7, 2018.2.0a8

To reproduce: 1. Open the QA's attached project 2. Load the WebM file in the Video Player 3. Go to Playmode 4. Increase the Playback... Read more

0
votes
Fixed

Layout cannot be saved if its name contains '/' or '\'

uGUI

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Apr 12, 2018

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Version/s: 2017.4.0f1

To reproduce: 1. Create a new project 2. Select Window-> Layouts-> Save Layout 3. Save layout with a name that contains slash or bac... Read more

4
votes
Fixed

[Scripted Importer] Editor crash on mono_object_unbox when reimporting a...

Asset - Importers

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Apr 12, 2018

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Version/s: 2017.3.1p4

Steps to reproduce: 1. Open the attached project "ImporterCrash.zip" 2. RMB on "Asset" -> Reimport 3. Observe the crash Reproducibl... Read more

0
votes
Won't Fix

[VCS] Changes made by other user using same workspace appear in version ...

Version Control

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Apr 13, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Create two users using same workspace (userA and userB) 2. Create Project1 project in workspace and enable V... Read more

0
votes
Fixed

[TestRunner] GameObjects created during Unity Tests Runner tests are not...

Unity Test Runner

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Apr 10, 2018

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Version/s: 2018.1.0b7

To reproduce: 1. Download attached project "Test1.zip" and open in Unity 2. Click File > New Scene Note: Observe that Scene is name... Read more

1
votes
By Design

Draw call cannot be batched when objects are affected by different refle...

Graphics - General

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Apr 10, 2018

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Version/s: 2017.3.1p4

Reproduction steps: 1. Download user's project and open in Unity 2. Open "test" scene 3. Open Window -> Debug -> Frame Debug 4. Sele... Read more

0
votes
By Design

Textures break when GenerateMipMaps is disabled with Max Size set to 819...

Graphics - General

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Apr 05, 2018

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Version/s: 2017.3.1p3

Steps to reproduce: 1. Open user attached project 2. Select R0010890.jpg 3. Turn off GenerateMipMaps 4. Make sure that Non-Power of ... Read more

0
votes
Not Reproducible

[PLM] 'Failure computing material mapping for Progressive Lightmapper' w...

Progressive Lightmapper

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Apr 13, 2018

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Version/s: 2018.2.0a1, 2018.2.0a8

Steps to repro: 1. Open attached project and 't1' scene; 2. Create Terrain gameobject (GameObject>3D Object>Terrain); 3. In the Ins... Read more

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