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[WSA] Screen.currentResolution returns window screen resolution instead ...
Regression form 5.3.2p2 version. Repro steps: a. Build and run "ScreenResolutionWSA.zip" project for Windows Store (Universal 10, D... Read more
[FPSController]FPS controller's y-axis mouse transform is captured by ma...
Steps to repro: 1. Open Unity; 2. Import attached 'testIncorrectYAxisInput' package; 3. Open 'test' scene'; 4. Notice that there i... Read more
[AssetBundle] Building AssetBundles with variants produces error message...
Messages appeared in 5.3.2p1 version. Building asset bundles with variants produces error messages in Editor console: Error messag... Read more
[Context][OSX] Error on switching Graphics API for Mac
Summary: On switching of Graphics API for Mac in Player settings error appears in the console. On changing from OpenGLCore to Ope... Read more
Rotation of UI element makes it not show on Android device
To repro: 1) Download project 2) Enter playmode in the editor 3) note that the faded texture animataion appears on the top and bott... Read more
Changing AA setting and screen orientation results in stretched screen o...
On Android, changing the antialiasing setting and then changing the screen orientation results in a stretched screen. This does not ... Read more
[ReflectionProbe] Baking custom reflection light probes overwrites the u...
Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more
[Shuriken] Size over lifetime using separate axes works only on the X axis
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main 3. Select and simulate particle system in editor. ... Read more
CheckDisalowAllocation fatal error when playing the scene or selecting V...
Steps to reproduce: 1. Download and open project "TradeMilk2016" 2. Open scene "Scenes/Vuforia-VideoPlayback" 3. Play the scene or c... Read more
[Android]Local AssetBundles do not load on Android
Reproduction steps: 1) Open users submitted project. 2) Build and run for Android. Expected result: You should see UI images in new... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow